Ogre warrior: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Switched to proper template) |
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| family = Ogre<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Ogre<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Neartofar Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Neartofar Forest<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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[[Category: |
[[Category:Sunfist hated enemies]] |
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[[Category:Wehntoph creatures]] |
Revision as of 12:43, 20 March 2020
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The ogre warrior's bulging muscles and long arms give it an advantage in any encounter it might have. The heavy, rock hard skin serves equally well as armor or to just keep itself dry from the elements. Dark, smoking eyes glare out as it challenges any to oppose it.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Neartofar Forest ogre warriors spawn with either a mace and cuirboulli leather (ASG 10) (CvA 10), or a two-handed military pick and double chain (ASG 14) (CvA 0).
References
Near-level creatures - edit | ||||||||||
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