Rotting corpse: Difference between revisions
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| family = Corpse<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Corpse<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = |
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Castle Varunar<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Castle Varunar<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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|levelp2 = 34 |
|levelp2 = 34 |
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[[Category:Castle Varunar creatures]] |
Revision as of 18:10, 20 March 2020
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Stumbling, staggering, cartwheeling wildly, the rotting corpse moves like a large marionette controlled by a drunken hand. Bits of flesh, sinew and disintegrating rags hang from its bony humanoid skeleton. The corpse hunts the living relentlessly, driven by an envy of the living world apparent in her hate-filled eyes.
Hunting strategies
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Other information
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References
Near-level creatures - edit |
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