Crystal golem: Difference between revisions

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{{Creature attack attributes
{{Creature attack attributes
| maneuver =
| maneuver =
{{Creature ability|Tail swing maneuver attack}}
{{Creature ability|Tail swing}}
}}
}}
{{Creature defense attributes
{{Creature defense attributes

Revision as of 18:47, 21 May 2008

Crystal golem
Picture
Level 12
Family golem family creatures
Body Type Biped
Undead No
Areas Found Old Mine Road
BCS Yes
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Use the Creature ability template here {{{physical}}}.
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Tail swing
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Animated by ancient magic, this towering mass of crystal has been given a semblance of human form and life. Bitter light reflects from every angle and plane as the monster shifts and moves. Deeply set fires glimmer coldly from its eye-sockets as the creature surveys its next victim.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

  • Puncture resistant

References

Near-level creatures - edit
Level 10 Level 11 Level 12 Level 13 Level 14
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