Mezic: Difference between revisions
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(converted to newer defense formatting) |
(Updated defensive spells and creature template) |
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{{Creature ability|[[Ball & chain]]|N/A}} |
{{Creature ability|[[Ball & chain]]|N/A}} |
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| bolt = |
| bolt = |
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{{Creature ability|[[Minor Shock (901)]]|236}} |
{{Creature ability|[[Minor Shock (901)]]|+236 [[Attack strength|AS]]}} |
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{{Creature ability|[[Minor Acid (904)]]|236}} |
{{Creature ability|[[Minor Acid (904)]]|+236 [[Attack strength|AS]]}} |
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{{Creature ability|[[Minor Fire (906)]]|220}} |
{{Creature ability|[[Minor Fire (906)]]|+220 [[Attack strength|AS]]}} |
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| nomaneuver = |
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| nowarding = |
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| noability = |
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}} |
}} |
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{{Creature defense attributes |
{{Creature defense attributes |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] | |
{{creature ability|[[Sorcerer Base]] |+113 [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| ability = |
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{{creature ability|[[Thurfel's Ward (503)]]}} |
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{{creature ability|[[Elemental Defense III (414)]]}} |
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{{creature ability|[[Elemental Focus (513)]]}} |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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==Hunting strategies== |
==Hunting strategies== |
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Casting the sorcerers' [[Corrupt Essence (703)]] effectively renders Mezic's practically harmless, since their main attacks are their spells. |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
Revision as of 02:19, 27 February 2009
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Hunched shoulders and a stooping posture, the mezic is humanoid in appearance, her clothes ill-fitting and made of simple cloth. Dark, beady eyes stare at you from beneath a mass of tangled grey hair as the mezic shuffles her hunched form back and forth. Its long, gnarled fingers contort in magical configurations as it glances maliciously about the area.[1]
Hunting strategies
Casting the sorcerers' Corrupt Essence (703) effectively renders Mezic's practically harmless, since their main attacks are their spells. This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit |
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