Mist wraith: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) (Creature defense attributes) |
SPYRIDONM1 (talk | contribs) (Added UDF, Minor Mental TD, hitpoints) |
||
Line 10: | Line 10: | ||
{{Creature attack attributes |
{{Creature attack attributes |
||
| physical = |
| physical = |
||
{{creature ability|Closed fist|+81 [[Attack Strength|AS]]}} |
{{creature ability|[[Closed fist]]|+81 [[Attack Strength|AS]]}} |
||
{{creature ability|Claw|+71 [[Attack strength|AS]]}} |
{{creature ability|[[Claw]]|+71 [[Attack strength|AS]]}} |
||
{{creature ability|Ensnare|+81 [[Attack Strength|AS]]}} |
{{creature ability|[[Ensnare]]|+81 [[Attack Strength|AS]]}} |
||
| nobolt = |
| nobolt = |
||
| nowarding = |
| nowarding = |
||
Line 24: | Line 24: | ||
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
||
{{creature ability|[[Bolt]] |-8 [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |-8 [[Defensive strength|DS]]}} |
||
{{creature ability|[[UCS|Unarmed]] (Stance OFF) |+2 [[UDF]]}} |
|||
{{creature ability|[[Bard Base]] |+15 [[Target defense|TD]]}} |
{{creature ability|[[Bard Base]] |+15 [[Target defense|TD]]}} |
||
{{creature ability|[[Ranger Base]] |+15 [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |+15 [[Target defense|TD]]}} |
||
Line 36: | Line 37: | ||
{{creature ability|[[Minor Spiritual]] |+15 [[Target defense|TD]]}} |
{{creature ability|[[Minor Spiritual]] |+15 [[Target defense|TD]]}} |
||
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
||
{{creature ability|[[Minor Mental]] | |
{{creature ability|[[Minor Mental]] |+15 [[Target defense|TD]]}} |
||
{{creature ability|[[Hitpoint|Hitpoints]] |80 |<N/A> [[Health]]}} |
|||
| noability = |
| noability = |
||
}} |
}} |
Revision as of 04:30, 15 December 2012
| ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||
|
The smaller cousin to the normal lifeleeching wraith, the mist wraith is the spirit of a soldier vanquished in a great battle. The spirits trap the mist of the local area and use it to give them a semi-physical form with which to exact vengeance. This results in their powerful claws and arms with which to rip the living apart.[1]
Hunting strategies
If a mist wraith lands a hit, there is a chance for a warding roll:
A mist wraith extends an evil talon!
A mist wraith claws at you!
AS: +71 vs DS: +64 with AvD: +38 + d100 roll: +92 = +137 ... and hits for 10 points of damage! Jarring blow to your back. CS: +28 - TD: +34 + CvA: +20 + d100: +94 == +108 Warding failed!
You feel the very essence being ripped from your body!
If the warding fails, the adventurer will lose 1 spirit point.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|