Moor witch: Difference between revisions
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| ability = |
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{{creature ability|[[Spirit Defense|Spirit Defense]]}} |
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{{creature ability|[[Spirit Warding II|Spirit Warding II]]}} |
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{{creature ability|[[Lesser Shroud|Lesser Shroud]]}} |
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{{creature ability|[[Elemental Defense I|Elemental Defense I]]}} |
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{{creature ability|[[Elemental Defense II|Elemental Defense II]]}} |
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{{creature ability|[[Elemental Defense III|Elemental Defense III]]}} |
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{{creature ability|[[Elemental Targeting|Elemental Targeting]]}} |
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}} |
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Revision as of 21:03, 13 September 2010
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You are not quite sure what to make of the moor witch, as you have never seen anything that looks quite like it. Stopping a moment, you try to commit this creature to memory so that you can tell tales of it to your fellow adventurers back in the safety of the local tavern.[1]
Hunting strategies
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Other information
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References
Near-level creatures - edit |
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