Night hound: Difference between revisions
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(Bard TD updated) |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] | |
{{creature ability|[[Bard Base]] |+97 [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
Revision as of 07:18, 21 March 2009
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Hunting strategies
Night hounds have a breath attack, and attack similarly to other hounds (casting a spell and following with an immediate attack). This breath attack causes a cloud to form in the air, which lingers and causes damage over time for each round that a player stays in its vicinity. Casting Purify Air (207) on a character will negate the effects of this cloud.
Other information
References
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Near-level creatures - edit | ||||||||||
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