Water witch: Difference between revisions
Jump to navigation
Jump to search
SPYRIDONM1 (talk | contribs) mNo edit summary |
SPYRIDONM1 (talk | contribs) (updated treasure attributes section) |
||
Line 32: | Line 32: | ||
| noability = |
| noability = |
||
}} |
}} |
||
{{Creature treasure |
{{Creature treasure |
||
| |
| coins = ? |
||
| gems = ? |
|||
| magic items = ? |
|||
| boxes = ? |
|||
| skin = None |
| skin = None |
||
| |
| other = ? |
||
| noskinvalue = |
|||
}} |
}} |
||
{{Creature end}} |
{{Creature end}} |
||
The water witch is never found far from its life-giving oceans. Although the water witch is humanoid in shape, it has well-defined piscatorial features including bright crimson, flaring gills and light green, scaly skin. A spiny, dull red sail stands erect on the top of its head, becoming an angry scarlet when danger approaches. The water witch prefers lonely, shallow bays where it can waylay an occasional single adventurer before returning quickly to the seas.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup> |
The water witch is never found far from its life-giving oceans. Although the water witch is humanoid in shape, it has well-defined piscatorial features including bright crimson, flaring gills and light green, scaly skin. A spiny, dull red sail stands erect on the top of its head, becoming an angry scarlet when danger approaches. The water witch prefers lonely, shallow bays where it can waylay an occasional single adventurer before returning quickly to the seas.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup> |
Revision as of 00:11, 11 March 2014
| ||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||
|
The water witch is never found far from its life-giving oceans. Although the water witch is humanoid in shape, it has well-defined piscatorial features including bright crimson, flaring gills and light green, scaly skin. A spiny, dull red sail stands erect on the top of its head, becoming an angry scarlet when danger approaches. The water witch prefers lonely, shallow bays where it can waylay an occasional single adventurer before returning quickly to the seas.[1]
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|