Moaning phantom: Difference between revisions
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SPYRIDONM1 (talk | contribs) (link, non-corp) |
VANKRASN39 (talk | contribs) (update to creature start2) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 2 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = biped |
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| family = Phantom <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = phantom |
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| type = Biped <!-- Creature body type --> |
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| attacks = Brawls and Magic. |
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| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = |
| area = Glaise Cnoc Cemetery |
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| undead = Yes ([[non-corporeal]]) |
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| area2 = The Graveyard<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| bcs = <Not Known> <!-- All new creatures are BCS --> |
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| hitpoints = ? |
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| roundtime = ?<!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes |
{{Creature attack attributes |
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|levelp2 = 4 |
|levelp2 = 4 |
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}} |
}} |
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[[Category:Glaise Cnoc Cemetery creatures]] |
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[[Category:The Graveyard creatures]] |
Revision as of 14:48, 1 September 2016
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Barely still connected to the living plane, the moaning phantom flickers in and out as it confronts those that would intrude upon its rest. The outlines of its shape are barely apparent, but what is visible suggests a once-humanoid appearance, caught in a continuous scream of anguish. The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when it is in its most visible state.
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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