Eidolon: Difference between revisions
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==Hunting strategies== |
==Hunting strategies== |
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Eidolon will sometimes be "bound by some unseen force" and become "frozen in place." They will cast [[Torment (718)]] at you, which is a back-and-forth until either of you is dead spell, except the eidolon are immune to unbalancing. It will sometimes hit them and end the spell early. |
Eidolon will sometimes be "bound by some unseen force" and become "frozen in place." They will cast [[Torment (718)]] at you, which is a back-and-forth until either of you is dead spell, except the eidolon are immune to unbalancing. It will sometimes hit them and end the spell early. Stance offensive will boost TD and maximize the backlash of Torment on the eidolon, so it is wise to avoid fighting them when other creatures are in the room. [[Waern]] grapples, for example, will cause stuns. Incanting [[Wall of Force (140)]] mitigates the DS loss. |
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==Other information== |
==Other information== |
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They cast the itching Curse which will disarm you. This is dangerous in the tower because weapons can be lost. When you are dead they claw your body, which makes you hidden from sight. The [[spectral shade|spectral shades]] do the same thing in [[Foggy Valley]] |
They cast the itching Curse which will disarm you. This is dangerous in the tower because weapons can be lost. When you are dead they claw your body, which makes you hidden from sight. The [[spectral shade|spectral shades]] do the same thing in [[Foggy Valley]]. Teleportation magic does not work in Bonespear Tower, and parts of the surrounding region are overtly anti-magical, making spell casting impossible. Eidolon are 7 levels higher than [[waern]]s and [[dybbuk]]s. |
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==Behind The Scenes== |
==Behind The Scenes== |
Revision as of 05:35, 2 February 2017
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The eidolon is a nightmarish vision of pure evil, appearing from the shadows like a disconcerting fragment of thought that haunts you relentlessly. The eidolon's eyes shine out of its ephemeral silhouette like twin coals, radiating hatred and hunger. The monstrous apparition is as big as it is misshapen, towering over a tall giantman as it moves in rapid spurts that defy the eye's ability to follow its progress. As it conjures and strikes, its extremities contort and blur through each other, amplifying its grotesque demeanor.
Hunting strategies
Eidolon will sometimes be "bound by some unseen force" and become "frozen in place." They will cast Torment (718) at you, which is a back-and-forth until either of you is dead spell, except the eidolon are immune to unbalancing. It will sometimes hit them and end the spell early. Stance offensive will boost TD and maximize the backlash of Torment on the eidolon, so it is wise to avoid fighting them when other creatures are in the room. Waern grapples, for example, will cause stuns. Incanting Wall of Force (140) mitigates the DS loss.
Other information
They cast the itching Curse which will disarm you. This is dangerous in the tower because weapons can be lost. When you are dead they claw your body, which makes you hidden from sight. The spectral shades do the same thing in Foggy Valley. Teleportation magic does not work in Bonespear Tower, and parts of the surrounding region are overtly anti-magical, making spell casting impossible. Eidolon are 7 levels higher than waerns and dybbuks.
Behind The Scenes
Eidolon was the name of a city in the I.C.E. Age history that floated above sea level using what we now call veniom. It would have been located on the continent of Emer, which was changed to Finnia, and does not exist in modern Elanthian history. While Eidolon was shifted to "Veilmor" in the Elanthian Herald glossary, it was probably the root word for Idolone. Idolone was used by the town guard Quin Telaren as a proposed "run away with me" fantasy with Helga, whose family was even older, originating in GemStone II. Eidolon was the capital of the city-state Sel-Kai, the largest merchant center of Shadow World, likely the root of Kai-Toka. These were retconned to be cities in what is now the Turamzzyrian Empire. The word "eidolon" itself as a deceased spirit comes from ancient Greek literature. "The Dark Eidolon" by C.A. Smith may have influenced Shadow Valley.
References
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