Skeleton: Difference between revisions
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| family = Skeleton<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Skeleton<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = |
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Glaise Cnoc Cemetery<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Glaise Cnoc Cemetery<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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|levelp2 = 5 |
|levelp2 = 5 |
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[[Category:Icemule Environs creatures]] |
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[[Category:Glaise Cnoc Cemetery creatures]] |
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[[Category:The Graveyard creatures]] |
Revision as of 20:11, 20 March 2020
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The skeleton clatters noisily about as if lost in the world of the living. Bleached bones, barely connected by stiff, crystallized tendons, tell a story of flesh long rotted away. Cockroaches, maggots and other insect types, perhaps still feeding on the rotting remains of the brain of the skeleton, scuttle and slither liberally in and out of the cranial sockets.
Hunting strategies
Hunting Skeletons is fairly simple, especially on the eastern end of the Graveyard in the landing as they have lower than normal defenses against both physical and bolt attacks.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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