Spotted gak: Difference between revisions
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(Changed Graendlor Pasture to Wehnimer's Environs which is the play.net designation) |
(added living creatures category/classification) |
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| family = Gak<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Gak<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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|levelp2 = 4 |
|levelp2 = 4 |
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}} |
}} |
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[[Category:Wehnimer's Environs creatures]] |
Revision as of 20:29, 20 March 2020
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The gak is a big, ugly beast with a heavy spotted brown pelt. A marked odor of dung and musty wool surround him in a noxious cloud. The gak chomps vicious-looking teeth, a mix of distrust and hatred in his large doe-like eyes. A pair of sharp horns curves up above his short, broad head in a shape that resembles a lyre. The animal looks ungainly with his tall shoulders and shorter hindquarters, which give his a jerky, uneven gait.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Although they do not wear physical armor, their skin provides protection equivalent to light leather AsG 5. Since there is no actual armor worn the CvA value is +25.
References
Near-level creatures - edit | ||||||||||
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