Template:Script Gear Difficulty Modifier: Difference between revisions
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m (Added Daybringer difficulty (verified by me), rearranged columns for length) |
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|role="rowheader" align=left| [[Cursed Armor]] || -200 |
|role="rowheader" align=left| [[Cursed Armor]] || -200 |
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|role="rowheader" align=left| [[Elemental Gloves]] || -70 |
|role="rowheader" align=left| [[Elemental Gloves]] || -70 |
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|role="rowheader" align=left| [[Fighting Knife]] || -10/-60/-140/-?? |
|role="rowheader" align=left| [[Fighting Knife]] || -10/-60/-140/-?? |
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! Script Name !!Modifier |
! Script Name !!Modifier |
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|role="rowheader" align=left| [[Globus Elanthias]] (T1/T2/T3/T4) || -40/-40/-40/-100 |
|role="rowheader" align=left| [[Globus Elanthias]] (T1/T2/T3/T4) || -40/-40/-40/-100 |
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|role="rowheader" align=left| [[Black ora weapon|Pure Black Ora Weapon (Iasha)]] || -70 |
|role="rowheader" align=left| [[Black ora weapon|Pure Black Ora Weapon (Iasha)]] || -70 |
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! Script Name !!Modifier |
! Script Name !!Modifier |
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|role="rowheader" align=left| [[Iasha white ora weapon|Pure White Ora Weapon (Iasha)]] || -70 |
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|role="rowheader" align=left| [[Realm flare|Realm Weapon]] || -100 (-200 including flare) |
|role="rowheader" align=left| [[Realm flare|Realm Weapon]] || -100 (-200 including flare) |
Revision as of 08:21, 5 January 2022
Instructions
Table
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*Elven Armor Note: Per GM Oscuro, "The way the gear difficulty for item scripts system works is there's an overall difficulty set, then each spell can overwrite that as needed. Loresong doesn't report the per-spell value, just the global difficulty setting." Elven Armor has an overall difficulty of -70/-140/-200/-200 which would be used as the difficulty for non-magical enhancement. Under magical enhancement (such as 620/735/925) this difficulty setting is overridden to the listed 10/20/30/40.
†Subscript penalties stack with all other modifiers.