Darkwoode: Difference between revisions

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| type = Plantlife
| type = Plantlife
| family = darkwoode
| family = darkwoode
| body =
| attacks = Claws and Ensnares.
| attacks = Claws and Ensnares.
| area = [[The Toadwort]]<br>[[Sentoph]]<br>[[Foggy Valley]]<br>
| area = [[The Toadwort]]<br>[[Sentoph]]<br>[[Foggy Valley]]<br>

Revision as of 20:24, 29 August 2009

Darkwoode
Picture
Level 13
Family darkwoode family creatures
Body Type Plantlife
Undead Yes
Areas Found The Toadwort
Sentoph
Foggy Valley
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw +127 AS
Ensnare +127 to +137 AS
Bolt Attacks
Minor Water (903) +125 AS
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Call Wind (912)
Defense Attributes
Melee +73 DS
Ranged <N/A> DS
Bolt +57 DS
Bard Base +39 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +39 TD
Minor Elemental +39 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

A skeletal tree-trunk with long straggling branches, the darkwoode holds the unliving force of a once sentient tree-spirit. An unfelt breeze seems to stir the dead and decaying leaves that still cling to it, giving it a travesty of the beauty it once held as a living tree. Given its original form long ago to protect sacred groves, it remains now, warped and twisted, yet still attempting to carry out the duties it failed in long ago.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 11 Level 12 Level 13 Level 14 Level 15
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