Deranged sentry: Difference between revisions

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(MnE & Bard TD updated)
(melee DS)
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{{Creature defense attributes
{{Creature defense attributes
| defense =
| defense =
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Melee]] |+100 [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}

Revision as of 22:05, 29 August 2009

Deranged sentry
Picture
Level 13
Family sentry family creatures
Body Type Biped
Undead No
Areas Found Thurfel's Keep
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
halberd +157 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Disarm Weapon
Tackle
Trip
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee +100 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base +39 to +42 TD
Ranger Base <N/A> TD
Sorcerer Base +33 to +39 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +39 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Garbed in bright crimson armor, the deranged sentry appears alert and ready for battle. The sentry is haphazardly dressed with unlaced boots, leathers and a helm that looks to be about three sizes to big.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 11 Level 12 Level 13 Level 14 Level 15
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