Horned vor'taz: Difference between revisions
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(All this from memory. I know vor'taz have a warding spell...) |
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{{Creature defense attributes |
{{Creature defense attributes |
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| defense = |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Major Spiritual]]| <N/A> [[Target defense|TD]]}} |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| ability = |
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{{Creature ability|[[Natural Colors (601)]]}} |
{{Creature ability|[[Natural Colors (601)]]}} |
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{{Creature ability|[[Phoen's Strength (606)]]}} |
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{{Creature ability|[[Self Control (613)]]}} |
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{{Creature ability|[[Spirit Defense (103)]]}} |
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{{Creature ability|Immunities}} |
{{Creature ability|Immunities}} |
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* To eliminate a vor'taz's spell casting ability, simply remove the right arm. |
* To eliminate a vor'taz's spell casting ability, simply remove the right arm. |
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* Vor'taz often walk around with [[Spirit Strike (117)]] cast upon themselves. Be careful of their first attack. |
* Vor'taz often walk around with [[Spirit Strike (117)]] cast upon themselves. Be careful of their first attack. |
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* Vor'taz spells are all nature-based. Having a ranger imbue armor with resistance to nature will help against some of their spells. |
* Vor'taz spells are all nature-based. Having a [[ranger]] [[imbue]] armor with resistance to nature will help against some of their spells. |
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== Other information == |
== Other information == |
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* Vor'taz are immune to attacks made with non-magical weapons. |
* Vor'taz are immune to attacks made with non-magical weapons. |
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* Typical vor'taz horns are normal skins, while shiny vor'taz horns are |
* Typical vor'taz horns are normal skins, while shiny vor'taz horns are [[imbed]]dable. |
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* The vor'taz are very hard to skin. |
* The vor'taz are very hard to skin. |
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* Vor'taz are good subjects for [[rogue]]s training in [[subdue]] or [[cheapshots]]. |
* Vor'taz are good subjects for [[rogue]]s training in [[subdue]] or [[cheapshots]]. |
Revision as of 14:34, 29 March 2007
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The horned vor'taz inhabits the northern sections of Gyldemar Road, north of Sylvarraend, although they are typically on the bottom of the cliff where the lesser and greater faeroth reside. Sometimes the vor'taz and the faeroth overlap territories, however, the faeroth will never go to the bottom of the cliff.
His fanged mouth frothing and snapping at the air, the horned vor'taz glares about with hate-filled eyes. Greater than the size of a human, the frame of the vor'taz is covered in dull grey flesh which is spotted with wart-like bumps. Affixed to his heavily muscled neck, the bony skull of the vor'taz supports a cruel horn which slashes back and forth in a menacing fashion.[1]
Hunting strategies
- A vor'taz cannot use its primary attack, a charge, without a leg. Although, they are still capable of casting spells.
- To eliminate a vor'taz's spell casting ability, simply remove the right arm.
- Vor'taz often walk around with Spirit Strike (117) cast upon themselves. Be careful of their first attack.
- Vor'taz spells are all nature-based. Having a ranger imbue armor with resistance to nature will help against some of their spells.
Other information
- Vor'taz are immune to attacks made with non-magical weapons.
- Typical vor'taz horns are normal skins, while shiny vor'taz horns are imbeddable.
- The vor'taz are very hard to skin.
- Vor'taz are good subjects for rogues training in subdue or cheapshots.
References
Near-level creatures - edit | ||||||||||
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