User:BELATHUS: Difference between revisions
(Added long-term projects) |
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*[[Gem]]s |
*[[Gem]]s |
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*[[FORAGE (verb)|Foraging]] system |
*[[FORAGE (verb)|Foraging]] system |
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=== Unresolved questions === |
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*Are critical or raw damage calculations randomized somehow? (see [[Critical]]) |
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*What are the [[damage factor]]s for [[Hand of Tonis (505)]]? |
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*Is there a reliable method of calculating the [[damage factor]] of a weapon and are the values we have currently recorded correct? |
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==Interests outside of Elanthia== |
==Interests outside of Elanthia== |
Revision as of 23:22, 2 August 2006
Andrew Sage is the player of Divid, but he doesn't really play other characters. He works with a company called Air Liquide, and makes his life pretty much his job and his games. No, no women are involved. Ah, it's a simple life. Krakiipedia editing is a hobby done in his spare time when he's bored of playing GemStone IV, which has been happening often, lately. He has a wealth of knowledge and is overly willing to write the articles required to share that knowledge. Research, however, seems to be one of his other favored hobbies.
I need to start being less critical of prejudism within GemStone as a roleplaying tool...
Interests within Elanthia
- Professions like Rogues and their associated guild.
- Various cultures, such as the Tehir, the Illistim, and the Faendryl.
- The Arkati, such as Mularos, and his high priest, Eryael.
- Artisan guild skills, such as forging, mining, and smelting.
To do list
Arkati
Tehir
- Need to add Briah's, Husam's, and Irsila's tribes. (See http://www.tehir.net)
- Need to add the various traditions of tribes, such as Spirit weddings.
Mechanics
- AvD Table
- Several weapons need to be added, such as the falchion, katana, and bastard sword.
- Calculate and post Hand of Tonis (505) bolt DFs. Also, post this information under the bolt spell article.
- Fill in weapon links for the remaining weapon skills -- Brawling, Edged Weapons, Two-handed Weapons, Ranged Weapons, Thrown Weapons, etc.
- Various materials. Start with metals like mithril, glaes, and invar. There's a huge list of other metals to contend with.
- Lots of Combat Maneuvers need to be written out.
- list of traps that are found in locksmithing.
Long term projects
These are topics that have been of interest to me for quite a while, and I've done some research, sometimes extensively, on these things. Additionally, I have had records of these things on my PC's HDD for quite a while, but a lot of the data I've collected throught the years was lost in a harddrive crash. I've recollected much of it, and much of my data is correct due to research with the trading skill, involving the values of the Gems that I've collected.
Unresolved questions
- Are critical or raw damage calculations randomized somehow? (see Critical)
- What are the damage factors for Hand of Tonis (505)?
- Is there a reliable method of calculating the damage factor of a weapon and are the values we have currently recorded correct?