Horned vor'taz

The official GemStone IV encyclopedia.
Revision as of 16:55, 2 April 2020 by VICIMER (talk | contribs)
Jump to navigation Jump to search
Horned vor'taz
Horned vor'taz Colored.jpg
Level 48
Family Vor'taz family creatures
Body Type Biped
Classification(s) Living
Magical
Area(s) Found Gyldemar Forest
BCS Yes
HP 400
Speed
Attack Attributes
Physical Attacks
Charge 290 - 296 AS
Misc. Offensive Spells
Call Swarm (615)
Sounds (607)
Spirit Strike (117)
Sun Burst (609)
Tangle Weed (610)
Defense Attributes
Armor
Brigandine Armor ASG 12
Defensive Strength (DS)
Melee
Ranged 165
Bolt 202
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 160 - 183
Cleric Base 174 - 193
Empath Base 182 - 195
Paladin Base
Ranger Base 166
Sorcerer Base
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Defensive Spells
Natural Colors (601)
Phoen's Strength
Self Control (613)
Spirit Defense (103)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a vor'taz horn, a shiny vor'taz horn
Other Glowing violet essence dust

His fanged mouth frothing and snapping at the air, the horned vor'taz glares about with hate-filled eyes. Greater than the size of a human, the frame of the vor'taz is covered in dull grey flesh which is spotted with wart-like bumps. Affixed to his heavily muscled neck, the bony skull of the vor'taz supports a cruel horn which slashes back and forth in a menacing fashion.

Hunting strategies

  • A vor'taz cannot use its primary attack, a charge, without a leg. Although, they are still capable of casting spells.
  • To eliminate a vor'taz's spell casting ability, simply remove the right arm.
  • Vor'taz often walk around with Spirit Strike (117) cast upon themselves. Be careful of their first attack.
  • Vor'taz spells are all nature-based. Having a ranger imbue armor with resistance to nature will help against some of their spells.

Other information

The horned vor'taz inhabits the northern sections of Gyldemar Road, north of Sylvarraend, although they are typically on the bottom of the cliff where the lesser and greater faeroth reside. Sometimes the vor'taz and the faeroth overlap territories, however, the faeroth will never go to the bottom of the cliff.

  • Vor'taz are immune to attacks made with non-magical weapons.
  • Typical vor'taz horns are normal skins, while shiny vor'taz horns are imbeddable.
  • The vor'taz are very hard to skin.
  • Vor'taz are good subjects for rogues training in subdue or cheapshots.

References

Near-level creatures - edit
Level 46 Level 47 Level 48 Level 49 Level 50
edit edit edit edit edit