Darkwoode

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Revision as of 15:24, 25 August 2015 by VERSIN (talk | contribs) (added hp)
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Darkwoode
Picture
Darkwoode Colored.jpg
Level 13
Family darkwoode family creatures
Body Type Plantlife
Undead Yes (non-corporeal)
Areas Found The Toadwort
Sentoph
Foggy Valley
BCS <Not Known>
HP 120
Armor [?]
Attack Attributes
Physical Attacks
Claw +127 AS
Ensnare +127 to +137 AS
Bolt Attacks
Minor Water (903) +125 AS
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Use the Creature ability template here {{{maneuver}}}.
Offensive Spells & Abilities
Call Wind (912)
Defense Attributes
Melee +73 DS
Ranged <N/A> DS
Bolt +57 DS
Bard Base +39 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +39 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +39 TD
Minor Elemental +39 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other No

A skeletal tree-trunk with long straggling branches, the darkwoode holds the unliving force of a once sentient tree-spirit. An unfelt breeze seems to stir the dead and decaying leaves that still cling to it, giving it a travesty of the beauty it once held as a living tree. Given its original form long ago to protect sacred groves, it remains now, warped and twisted, yet still attempting to carry out the duties it failed in long ago.

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 11 Level 12 Level 13 Level 14 Level 15
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