Long-term Benefits
Premium members are awarded 100 points per month for their loyalty. These points are most frequently redeemed on Four Winds Isle in the Lighthouse. Each benefit has directions for its redemption listed in this document.
You can see your current number of points via PREM START. The following chart lists the current rewards and points and is subject to change. All items are subject to the approval of the Premium SGM or the Mechanics SGM.
Additionally, pricing information is available in game by typing PREMIUM 9.
Prices
Fixed Cost
- See Premium Point article
A Premium GemStone IV subscriber is awarded 100 Premium Points per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using PREMIUM START. These points can be used to purchase many different Premium Long-term Benefits. See the Benefits page for official descriptions of services. This page will maintain costs and various notes.
Points can be exchanged for services including scripted items, alteration scrolls, an autoscripter, lightening or deepening of one item, type-ahead lines, enhancive items, custom scripting, adding flares to armor, weapons, and armor accessories, enchanting services, adding critical or damage padding to armor and a society reset option.
Players often sell their PPs for silvers. In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable. The average conversion range is approximately 4,000-6,000 silvers per PP. Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.
- Please note that the below is just to provide a general idea. The PCALC command in-game is generally the best bet for a good estimate, though it should be noted that the final price will always be calculated by the GM providing any Premium Scroll (Sadie) Services.
The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.
Benefit | Premium Point Cost | Comments and Additional Costs |
---|---|---|
Pre-scripted giftshop item | 300 | Located in the Lighthouse in Mist Harbor (Gift Shop, various containers) |
Autoscripter | 100 | Located in the Lighthouse in Mist Harbor (Specialty Shop, read sign for details) |
Checkbook | 600 | Located in the Lighthouse in Mist Harbor (Gift Shop, on pedestal) |
Society reset (amnesty parchment) | 2000 | Located in the Lighthouse in Mist Harbor (Gift Shop, on counter) |
One type-ahead line | 900 | Drink from the fountain located in Mist Harbor |
Premium titles | 600 | Find the disheveled resident NPC in Mist Harbor |
Alteration | 300 | 15/15/15 + show OR long description |
Alteration | 600 | Show AND Long description |
Item Customization | 300 | Up to three facets of a single item that supports customization per service. |
EZ script | 1200 (first action) | 600 points for each additional action. If item was EZ Scripted using different means, it is 600 for each additional action |
Lighten one item | 100 | Amount of lightening varies by item |
Deepen one item | 100 | Deepening is approximately 10% of current item |
Spikes added to an item | 300 | Some items may not be eligible |
Feature Changing Masks | 400 | Good for eyes AND complexion; OR Complete hair; OR Face, nose and distinguishing mark. Get 'a plain porcelain mask' in Shear Delight followed by a Sadie Scroll. |
Signature Swear | 2500 | Requires QC, which takes extra processing time. Get 'a pliable figurine' from the Ocean Room (place an ORDER) in Shear Delight followed by a Sadie Scroll. |
Signature Verb | 3000 | Requires QC, which takes extra processing time. Get 'a pliable figurine' from the Ocean Room (place an ORDER) in Shear Delight followed by a Sadie Scroll. |
Custom Logon/Logoff Messaging | 5000 | Requires QC, which takes extra processing time. Get 'a pliable figurine' from the Ocean Room (place an ORDER) in Shear Delight followed by a Sadie Scroll. |
Custom Title (Prename) | 5500 | Requires QC, which takes extra processing time. Get 'a pliable figurine' from the Ocean Room (place an ORDER) in Shear Delight followed by a Sadie Scroll. Please familiarize yourself with the guidelines here: Title system#Custom |
Custom Title (Postname) | 2500 | Requires QC, which takes extra processing time. Get 'a pliable figurine' from the Ocean Room (place an ORDER) in Shear Delight followed by a Sadie Scroll. Please familiarize yourself with the guidelines here: Title system#Custom |
Flypaper Designers Tattoo: Full Customization (description only) | 1000 | This does not include any custom verbs, but does include the 15/15/15 OR Long description, as well as the Show description. These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods. |
Flypaper Designers Tattoo: Custom Verb (1) | 1500 | This does not include any alteration of the tattoo's description. These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods. |
***Pigments of Memory Tattoo: Full Customization (description only) | 1000 | These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods. |
***Pigments of Memory Tattoo: Other Custom Fields | 1500 | These tattoos can only be altered when they are in certificate form. Once the tattoo has been applied, it can no longer be altered. Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods. |
Level 1 or 2 enhancive item | 1800 | See Premium enhancive |
Level 3 or 4 enhancive item | 2400 | See Premium enhancive |
Flares (heat, cold, electric, impact, or vacuum; for runestaves, mana(to a max of x2) or acuity(to a max of x4) are also available) | Base 300 points | Plus 300 points per (enchant/5) + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services) etc. |
Flares (disintegrate, disruption, unbalance, grapple, acid, plasma, steam | Base 900 points | Plus 300 points per (enchant/5) + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services) |
Enchanting plain item (+1 added) with a starting enchant bonus of 0 to +15 | 300 + (300 * trunc((current plus + 4) / 5))) | |
Enchanting plain item (+1 added) with a starting enchant bonus of +16 to +45 | 1200 + (400 * trunc((current plus - 11) / 5))) | |
Spiked items for any enchanting, padding, or flaring service | 600 point surcharge | |
Ensorcelled items for any enchanting, padding, or flaring service | 200 point per tier surcharge | |
Enchanting flared or (non-fluff) simple scripted item | 600 point surcharge | |
Enchanting (non-fluff) complex scripted item | 1200 point surcharge | |
Enchanting a TD boosting, defender, padded or weighted item | Bonus level * 100 points | |
Enchanting claidhmore (new style only) | (40 points + (2 * Final Enchant Bonus)) * 100 | |
Heavy (150 services, 10 point combat effectiveness) Critical or Damage Padding, Weighting, or Sighting | (3200 + (Enchant over 20 * 100)) + surcharges | Padding only. "Up to" 150 services. No discounts (CER 9 to CER 10 is the same cost as CER 0 to CER 10). Examples: +3TD is 'flaring surcharge' and 1500 surcharge; +14% Impact Resist= 'resist surcharge' and was 1000 surcharge |
Custom Tattoo (PLATINUM ONLY) | 400 points | |
Single Premium home Item Alteration (PLATINUM ONLY) | 600 points | |
Mayhem Tattoo (PLATINUM ONLY) | 900 points | |
Enhancive Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY) | 500 points | |
25,000 profession resource points (grit, essence, Nature's Grace, etc) | 25 points | Available once per week per account, there is a 7 day cooldown whenever this benefit is used. To use the benefit, go to the West Wing of the Library on FWI and LIGHT the lantern there. This benefit does not allow you to claim more than your 50,000 weekly pool; if you already have more than 25,000 profession resource points for the week, you will only get enough to max out your weekly resource pool, though the 25 PP cost will remain the same. |
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Additional Notes
- Always use PCALC to get an estimate on the cost.
- Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.
- If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost.
- Enchanting Adamantine costs double the normal points.
- Zelnorn carries the flaring surcharge. The new enchant will be based on the total AS + DS bonus and the +5 will be split between those qualities.
- For TD boosting items only the base enchant can be increased, not the TD bonus.
- For defender items, the defender bonus should be treated the same as TD as far as calculating the cost. The defender bonus prevents flares from being added.
- Resistance items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.
- Enchanting, Flaring, or Padding an Enhancive item will incur an additional premium point surcharge. The surcharge is: (Cost for Adventurer's Guild to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. Fusion items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.
- Temporary Enhancements do not incur any extra charges.
- Paladin-bonded weapons should not incur any extra charges, but may calculate as such. Include the fact that it is bonded in the scroll.
Functional Script Surcharges
Complex scripts include, but are not limited to, Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.
Everything else (functional) is considered simple and has a 600 point simple script surcharge.
Fusion is still treated as separate from other functional scripts (see Additional Notes above).
Troubleshooting
- Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate. You may need to send a message to Sadie to confirm the point cost.
- Once you've chosen WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn't happen, it's stuck and you need to ASSIST in game and speak with a GameHost or GameMaster.
Precalculated Premium Benefit Costs
Adding Flares
Options: Heat, Cold, Electric, Acid, Impact, Vacuum
- Flare 0x (+0) item = 300
- Flare 1x (+5) item = 600
- Flare 2x (+10) item = 900
- Flare 3x (+15) item = 1200
- Flare 4x (+20) item = 1500
- Flare 5x (+25) item = 1800
- Flare 6x (+30) item = 2100
- Flare 7x (+35) item = 2400
- Flare 8x (+40) item = 2700
- Flare 9x (+45) item = 3000
- Flare 10x (+50)item = 3300
Note: Partial enchants round up
Adding Heavy Critical or Damage Padding
- Pad 0x (+0) Armor = 3200
- Pad 1x (+5) Armor = 3200
- Pad 2x (+10) Armor = 3200
- Pad 3x (+15) Armor = 3200
- Pad 4x (+20) Armor = 3200
- Pad 5x (+25) Armor = 3700
- Pad 6x (+30) Armor = 4200
- Pad 7x (+35) Armor = 4700
- Pad 8x (+40) Armor = 5200
- Pad 9x (+45) Armor = 5700
- Pad 10x (+50) Armor = 6200
Enchanting Item (Base Cost)
- Enchant 0x to 1x = 300
- Enchant 1x to 2x = 600
- Enchant 2x to 3x = 900
- Enchant 3x to 4x = 1200
- Enchant 4x to 5x = 1600
- Enchant 5x to 6x = 2000
- Enchant 6x to 7x = 2400
- Enchant 7x to 8x = 2800
- Enchant 8x to 9x = 3200
- Enchant 9x to 10x = 3600
Enchanting Item with Spikes, Flares or Scripts (non-fluff)
- Enchant 0x to 1x = 900
- Enchant 1x to 2x = 1200
- Enchant 2x to 3x = 1500
- Enchant 3x to 4x = 1800
- Enchant 4x to 5x = 2200
- Enchant 5x to 6x = 2600
- Enchant 6x to 7x = 3000
- Enchant 7x to 8x = 3400
- Enchant 8x to 9x = 3800
- Enchant 9x to 10x = 4200
Enchanting Padded Armor
The cost to enchant padded armor is the enchanting base cost + (padding points * 100).
As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:
Enchanting base cost: 2400
Heavy Padding: level 10
Additional cost per point of padding: 100
Total Cost: 2400 + (10 * 100) = 3400 premium points
Note: The terms padding level and padding points are used interchangeably.
Enchanting Claidhmore (New Style Only)
- Enchant 0x to 1x = 5000
- Enchant 1x to 2x = 6000
- Enchant 2x to 3x = 7000
- Enchant 3x to 4x = 8000
- Enchant 4x to 5x = 9000
- Enchant 5x to 6x = 10000
- Enchant 6x to 7x = 11000
- Enchant 7x to 8x = 12000
- Enchant 8x to 9x = 13000
- Enchant 9x to 10x = 14000
Resources
Flares
Flares (heat, cold, electric, acid, or impact) - variable costs:
Base cost is 300 + 300 per enchant + surcharges. Partial enchants are rounded up.
If the item has special scripting (non-fluff), add at least 600 to the cost.
May be subject to additional extra costs.
See PREMIUM 9 FLARE in game for more details.
Enchanting
Point Cost per +5
Base cost of starting enchant +0 to +15 - (300 + (300 * ((current plus + 4) / 5)))
Base cost for starting enchant +16 to +45 - (1200 + (400 * ((current plus - 11) / 5)))
All enchanting projects are subject to additional surcharges based on properties of the item.
See PREMIUM 9 ENCHANT in game for more details.
Padding
Cost is ((Enchant * 100) + 1200) + surcharges.
Padding is rated "heavy" (special=10) and cannot exceed it.
If the item has special scripting (non-fluff), add at least 600 to the cost.
For additional extra costs, see PREMIUM 9 PADDING for more details.
For purposes of this system, any current padding in the item is ignored (IE: no discounts for lightly padded armor going up to heavily padded.)
Descriptions
Pre-scripted Item
Description: You can now have a special scripted item of your very own! If you have 300 premium points, you have a choice of one of four scripted items.
Instructions: To get your item all you have to do is go to the lighthouse and simply pick one up! Each item has up to five scripted actions on it to guarantee you hours of entertainment.
Standard Alteration Scroll
Description: If you have 400 premium points, you have access to a free alteration!
Instructions: Getting a premium plus alteration is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll from Sadie’s Lounge. You may, at your leisure, use the scroll to get an alteration on any of your items and you don't have to wait in any lines! Once you have decided what your alteration will be, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted. See PREMIUM 10 in game for detailed instructions.
Auto-scripter
Description: Scripted items are at your fingertips! If you have 400 premium points, you can have a script added to one of your items instantly! No waiting in long lines for a special merchant.
Instructions: All you have to do is go to the lighthouse on the Isle of the Four Winds and walk up to the proprietor and tap your item. He will then hand you a scroll that lists all the different scripts you can chose from so you can pick one that suits your fancy.
One Additional Type-ahead Line
Description: Tired of seeing "You can only type ahead one line"? Choose this benefit, and you will get another type-ahead line. This one is in ADDITION to the standard bonus type-ahead line you get for being a Premium member.
Premium members may only choose this benefit ONCE.
Instructions: In order to get your additional type-ahead line, visit the Isle of Four Winds, Mist Harbor and drink from the fountain there.
Lighten or Deepen One Item
Description: Is your back sore from carrying around too much weight? Or, do you wish you had more room in your pockets for all your loot? Get an item lightened, or get one of your pockets deepened when you choose this Long Term Premium reward.
Instructions: Getting your item lightened or pockets deepened is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to request your item be lightened or deepened and you don't have to wait in any lines! Once you have decided whether your prefer lightening or deepening, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Enhancive Alteration Scroll (Level 1)
- See Premium enhancive article
Bonuses to Stats -or- Max-Stats
Description: You may add 1 or 2 of the following enhancive alterations to any item of your choice. The enhancive alteration will add a bonus to your:
Max Mana | Constitution | Aura | Discipline |
Max Health | Dexterity | Logic | Wisdom |
Max Stamina | Agility | Intuition | Influence |
Strength |
If you select two different types of bonuses to be applied to your item, then the total bonus may be no more than 10 altogether. If you only select one type of bonus to be applied to your item, the the total bonus may not be more than 7.
The effects of this enhancement will be temporary, but should last for a couple of months, depending on how often the item is used.
Instructions: Getting an item enhanced is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get an enhancement on any of your items and you don't have to wait in any lines! Once you have decided what stat bonuses you desire, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Enhancive Alteration Scroll (Level 2)
Bonuses to Skill Bonuses
Description: You may add 1 or 2 of the following enhancive alterations to any item of your choice. The enhancive alteration will add a bonus to your:
Two Weapon Combat Bonus | Elemental Lore - Earth Bonus |
Armor Use Bonus | Elemental Lore - Fire Bonus |
Shield Use Bonus | Elemental Lore - Water Bonus |
Combat Maneuvers Bonus | Spiritual Lore - Blessings Bonus |
Edged Weapons Bonus | Spiritual Lore - Religion Bonus |
Blunt Weapons Bonus | Spiritual Lore - Summoning Bonus |
Two-Handed Weapons Bonus | Sorcerous Lore - Demonology Bonus |
Ranged Weapons Bonus | Sorcerous Lore - Necromancy Bonus |
Thrown Weapons Bonus | Mental Lore - Divination Bonus |
Polearm Weapons Bonus | Mental Lore - Manipulation Bonus |
Brawling Bonus | Mental Lore - Telepathy Bonus |
Ambush Bonus | Mental Lore - Transference Bonus |
Multi Opponent Combat Bonus | Mental Lore - Transformation Bonus |
Physical Fitness Bonus | Survival Bonus |
Dodging Bonus | Disarming Traps Bonus |
Arcane Symbols Bonus | Picking Locks Bonus |
Magic Item Use Bonus | Stalking and Hiding Bonus |
Spell Aiming Bonus | Perception Bonus |
Harness Power Bonus | Climbing Bonus |
Elemental Mana Control Bonus | Swimming Bonus |
Mental Mana Control Bonus | First Aid Bonus |
Spirit Mana Control Bonus | Trading Bonus |
Elemental Lore - Air Bonus | Pickpocketing Bonus |
If you select two different types of bonuses to be applied to your item, then the total bonus may be no more than 10 altogether. If you only select one type of bonus to be applied to your item, the the total bonus may not be more than 7.
The effects of this enhancement will be temporary, but should last for a couple of months, depending on how often the item is used.
Instructions: Getting an item enhanced is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get an enhancement on any of your items and you don't have to wait in any lines! Once you have decided what skill bonuses you desire, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Unique Item-script Alteration Scroll
Description: Did you always want your weeble to wobble? Or maybe you actually DO want it to fall down? Now's your chance! Pick up an alteration scroll to request a unique item-script that YOU design.
Only items that have no current scripts are eligible for this enhancement.
Instructions: Getting an item scripted is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to request a script that you design and you don't have to wait in any lines! Once you have decided what you want your item to do, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Enhancive Alteration Scroll (Level 3)
Stat Recovery Enhancements
Description: Pick one recovery bonus from the following list. This enhancement will add a bonus to your:
Mana Recovery | Health Recovery |
Spirit Recovery | Stamina Recovery |
IN ADDITION, you may add a 5 point Level 1 or Level 2 enhancive bonus to your item.
The effects of this enhancement will be temporary, but should last for a couple of months, depending on how often the item is used.
Instructions: Getting an item enhanced is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get an enhancement on any of your items and you don't have to wait in any lines! Once you have decided what bonuses you desire, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Enhancive Alteration Scroll (Level 4)
Bonuses to Skill Ranks and Bonuses
Description: You may add 1 or 2 of the following enhancive alterations to any item of your choice. The enhancive alteration will add a bonus to your:
Two Weapon Combat Bonus and Ranks | Elemental Lore - Earth Bonus and Ranks |
Armor Use Bonus and Ranks | Elemental Lore - Fire Bonus and Ranks |
Shield Use Bonus and Ranks | Elemental Lore - Water Bonus and Ranks |
Combat Maneuvers Bonus and Ranks | Spiritual Lore - Blessings Bonus and Ranks |
Edged Weapons Bonus and Ranks | Spiritual Lore - Religion Bonus and Ranks |
Blunt Weapons Bonus and Ranks | Spiritual Lore - Summoning Bonus and Ranks |
Two-Handed Weapons Bonus and Ranks | Sorcerous Lore - Demonology Bonus and Ranks |
Ranged Weapons Bonus and Ranks | Sorcerous Lore - Necromancy Bonus and Ranks |
Thrown Weapons Bonus and Ranks | Mental Lore - Divination Bonus and Ranks |
Polearm Weapons Bonus and Ranks | Mental Lore - Manipulation Bonus and Ranks |
Brawling Bonus and Ranks | Mental Lore - Telepathy Bonus and Ranks |
Ambush Bonus and Ranks | Mental Lore - Transference Bonus and Ranks |
Multi Opponent Combat Bonus and Ranks | Mental Lore - Transformation Bonus and Ranks |
Physical Fitness Bonus and Ranks | Survival Bonus and Ranks |
Dodging Bonus and Ranks | Disarming Traps Bonus and Ranks |
Arcane Symbols Bonus and Ranks | Picking Locks Bonus and Ranks |
Magic Item Use Bonus and Ranks | Stalking and Hiding Bonus and Ranks |
Spell Aiming Bonus and Ranks | Perception Bonus and Ranks |
Harness Power Bonus and Ranks | Climbing Bonus and Ranks |
Elemental Mana Control Bonus and Ranks | Swimming Bonus and Ranks |
Mental Mana Control Bonus and Ranks | First Aid Bonus and Ranks |
Spirit Mana Control Bonus and Ranks | Trading Bonus and Ranks |
Elemental Lore - Air Bonus and Ranks | Pickpocketing Bonus and Ranks |
If you select two different types of bonuses to be applied to your item, then the total bonus may be no more than 10 altogether. If you only select one type of bonus to be applied to your item, the the total bonus may not be more than 7.
The effects of this enhancement will be temporary, but should last for a couple of months, depending on how often the item is used.
Instructions: Getting an item enhanced is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get an enhancement on any of your items and you don't have to wait in any lines! Once you have decided what skill ranks and bonuses you desire, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Common Flare Added to One Weapon
Description: You may add a heat, cold, electricity, impact (vibration) or acid flare to a weapon of your choice.
Instructions: Adding a flare to an item is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your weapon in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get a flare added to any of your weapons and you don't have to wait in any lines! Once you have decided what flare you desire, just send the scroll to Sadie and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
One Pre-title or Post-title from a Special Premium-Only Selection of Titles
- See Title article
Description: Premium members who choose this benefit will be given the option of a selection of Premium-Only titles (both Pre-titles and Post-titles) to choose from.
Add +5 to Any One Armor, Shield or Weapon
Description: This benefit, if selected, will allow you to add a +5 bonus to an armor, shield or weapon.
Some items which are particularly powerful will not be eligible for this enhancement. Any weapon which is enchanted to more than +30 will be made resistant to magic, and will be unable to be enchanted further.
Instructions: Getting an item enchanted is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your item in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get an enchantment on any of your items and you don't have to wait in any lines! Just send the scroll to Sadie asking for an enchantment bonus on your item and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
Padding on One Set of Armor
Description: This benefit, if selected, will allow you to add an amount of padding to a set of your armor.
Some armor which is particularly powerful will not be eligible for this enhancement. The amount of padding is based on the type of armor and its enchant.
Instructions: Getting an item padded is as easy as 1 - 2 - 3! All you have to do is visit the lighthouse on the Isle of the Four Winds and go see Sadie! With your armor in your hand you can pick up a scroll. You may, at your leisure, use the scroll to get padding on any of your armors and you don't have to wait in any lines! Just send the scroll to Sadie asking for a padding on your armor and as soon as she is done with it, she will send a messenger to you to confirm she has completed it as you wanted.
Additional Information
Premium memberships are offered as an addition to your basic subscription price. In order to take advantage of all of the bonuses offered under the Premium Membership package, you must have both a Basic subscription as well as the Premium subscription.
Only one character on any account may be in the game at the same time, so if you want to play more than one character at once, you will need an extra Basic account.