Black forest ogre

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Revision as of 00:42, 9 April 2007 by DRIZZT-12 (talk | contribs) (added elemental targetting as an offensive spell)
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Black forest ogre
Picture
Level 60
Family ogre family creatures
Body Type Biped
Undead No
Areas Found Blighted Forest
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Dhara (Rogues) 340 AS
Closed Fist (Wizards) 294 AS
Bolt Attacks
Hand of Tonis (505) 379 AS
Minor Acid (904) 379 AS
Minor Fire (906) 379 AS
Major Cold (907) 379 AS
Major Shock (910) 379 AS
Warding Attacks
Ice Patch (512) 222 CS
Maneuver Attacks
Cheapshots
Tremors (909)
Call Wind (912)
Offensive Spells & Abilities
Elemental Dispel (417)
Elemental Targetting (425)
Foam (Increases AS)
Defense Attributes
Defensive Strength (melee) N/A
Defensive Strength (ranged) N/A
Defensive Strength (bolt) N/A
Target Defense (Bard Base) N/A
Target Defense (Ranger) N/A
Target Defense (Sorcerer) 234
Target Defense (Wizard) <N/A>
Target Defense (Cleric) <N/A>
Target Defense (Empath) <N/A>
Target Defense (MjE) N/A
Target Defense (MnE) N/A
Target Defense (MjS) N/A
Target Defense (MnS) N/A
Defensive Spells & Abilities
Eleme. Defense I
Elem. Defense II
Elem. Defense III
Elem. Barrier (430)
Thurfel's Ward (503)
Prismatic Guard (905)
Mass Blur (911)
Wizard's Shield (919)
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

A black forest ogre plods through the countryside, her immense arm and leg muscles rippling with each wide step. An oversized, slavering lower jaw and two long, pointed, lower teeth give the ogre a constant toothy sneer. The thick bones of her protruding forehead shade beady black eyes, and if there is any intelligence in those eyes, it is completely obscured by the black forest ogre's vicious malevolence. Short, coal black hair covers the creature's body and appendages, though in many places the hair is broken by long, deep scars.[1]

Hunting strategies

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Other information

Black forest ogres come in two varieties. Most of them are rogues, but a few of them are wizards. The rogue ogres use cheapshots, are armed with dharas, and are capable of throwing weapons at an opponent. The wizard ogres will use Hand of Tonis (505) in bolt form, focused Ice Patch (512), most of the Wizard circle bolts, Call Wind (912) with a high potential for vortex formation, Tremors (909), Elemental Dispel (417) and Familiar Gate (930), in addition to many defensive spells. The ogre mages do not carry any weapons, but otherwise look the same as their rogue counterparts. For casting professions, a quick way to tell them apart is by their CvA, the rogues having a CvA of 8, while the wizards having a CvA of 17. Like other creatures, such as shan warriors, they can foam at the mouth for a temporary increase in AS.

References

Near-level creatures - edit
Level 58


Level 59 Level 60


Level 61 Level 62


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