Night mare

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Revision as of 21:25, 25 May 2012 by SPYRIDONM1 (talk | contribs) (Creature defense attributes)
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Night mare
Picture
Level 43
Family mare family creatures
Body Type Quadruped
Undead Yes
Areas Found Shadow Valley
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Stomp +240 AS
Charge +260 AS
Warding Attacks
Pain (711) +220 CS
Nightmare (713) +180 CS
Offensive Spells & Abilities
Elemental Dispel (417)
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt +177 DS
Bard Base +150 TD
Ranger Base <N/A> TD
Sorcerer Base +171 TD
Wizard Base <N/A> TD
Cleric Base <N/A> TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental +180 TD
Major Spiritual <N/A> TD
Minor Spiritual <N/A> TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Defensive Spells & Abilities
Spirit Warding I (101)
Spirit Defense (103)
Spirit Warding II (107)
Lesser Shroud (120)
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin silvery hoof
Other ?

Eyes glowing green with the hatred of the dead, the night mare's stare bores right through you. A magnificently beautiful equine, the night mare seems to be bathed in a deep green glow that tosses roiling shadows across her coat. Upon closer inspection, shadows can be seen that roil and crawl across its coat much like the nightmares that keep many awake at night. It is said that gazing upon a nightmare for too long will induce waking nightmares that are difficult to shake off.[1]

Hunting strategies

Keep a spell prepped to avoid being debuffed.

Other information

Beware the gas clouds from steeds in this hunting area.

Their skins (a silvery hoof) are widely sought by wizards who engage in Alchemy, as they are the most difficult to obtain ingredient in one recipe for thick silver potions.

References

Near-level creatures - edit
Level 41 Level 42 Level 43 Level 44 Level 45
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