Shrickhen

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Revision as of 19:37, 25 May 2012 by SPYRIDONM1 (talk | contribs) (Creature defense attributes)
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Shrickhen
Picture
Level 76
Family shrickhen family creatures
Body Type Hybrid
Undead Yes (Corporeal)
Areas Found Blighted Forest
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Claw +365 to +392 AS
Bite +367 AS
Bolt Attacks
Use the Creature ability template here {{{bolt}}}.
Warding Attacks
Use the Creature ability template here {{{warding}}}.
Maneuver Attacks
Major Elemental Wave (435)
Offensive Spells & Abilities
Use the Creature ability template here {{{ability}}}.
Defense Attributes
Melee <N/A> DS
Ranged <N/A> DS
Bolt +285 DS
Bard Base +281 to +285 TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +295 to +320 TD
Empath Base <N/A> TD
Paladin Base <N/A> TD
Major Elemental +344 TD
Minor Elemental <N/A> TD
Major Spiritual <N/A> TD
Minor Spiritual +290 to +315 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Defensive Spells & Abilities
Elemental Defense II
Elemental Defense III
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin <Not Known>
Other ?

Seemingly cobbled together from leftover bodily parts, no two shrickhen are alike. One may have the lower body of a troll supporting the torso of a fire salamander from which a dark orc's arm extends on one side and a gremlin's arm extends on the other, all topped by a timberwolf's head. A second may have a mezic's leg, a coyote's leg, a pyrothag's arm, and a shan warrior's arm, each connected in almost the right place to the torso of a krolvin warfarer, with the entire grouping utilizing the one-eyed head of a cyclops for navigation. These hideous conglomerations definitely have two things in common: a total lack of fear and an insatiable need to consume flesh.[1]

Hunting strategies

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Other information

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References

Near-level creatures - edit
Level 74 Level 75 Level 76 Level 77 Level 78
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