Barghest: Difference between revisions

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(changed family to canine, removed outdated play.net bestiary link, added link to Barghet on Wikipedia)
(Natural armor ASG 12 brig equivalent, log2 creature description, bite, updated to attack/defense attributes2, no skin)
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| roundtime = ?<!-- Creature speed -->
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| physical =
| PAA = 229
{{creature ability|Charge|+229 [[Attack strength|AS]]}}
| nobolt =
| PA2 = Bite
| nowarding =
| PAB = 234
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| nomaneuver =
| noability =
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->

| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 12N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |+179 [[Defensive strength|DS]]}}
| Melee = 179
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = ?
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt = ?
{{creature ability|[[Bard Base]] |+109 [[Target defense|TD]]}}
| UDF = ?
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 109
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = ?
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = ?
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD = ?
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = ?
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 128
{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
| WizTD = ?
{{creature ability|[[Minor Elemental]] |+134 [[Target defense|TD]]}}
| MjETD = ?
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 134
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| MjSTD = ?
{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
| MnSTD = ?
{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
| noability =
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature special other|}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| coins = ?
| coins = ?
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| boxes = ?
| boxes = ?
| other = ?
| other = ?
| skin = ?
| skin = None
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
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{{Creature end}}
{{Creature end}}


The ghostly counterpart of her living canine brothers, the barghest shimmers like a growling mass of mist as she raises her spectral head in a piercing, mournful howl. The undead beast appears to be nearly transparent, but the blood and shreds of flesh on her slavering jaws suggest that she is capable of considerable corpoeral harm.
<pre{{log2|margin-right=26em}}>The ghostly counterpart of her living canine brothers, the barghest shimmers like a growling mass of mist as she raises her spectral head in a piercing, mournful howl. The undead beast appears to be nearly transparent, but the blood and shreds of flesh on her slavering jaws suggest that she is capable of considerable corpoeral harm.</pre>


==Hunting strategies==
==Hunting strategies==

Revision as of 08:23, 24 April 2021

Barghest
Level 35
Family Canine family creatures
Body Type Quadruped
Classification(s) Non-corporeal undead
Area(s) Found Black Moor
BCS Yes
HP 260
Speed ?
Attack Attributes
Physical Attacks
Charge (attack) 229 AS
Bite 234 AS
Defense Attributes
Armor
Brigandine Armor (natural) ASG 12N
Defensive Strength (DS)
Melee 179
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 109
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 128
Wizard Base ?
Minor Elemental 134
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin None
Other ?
The ghostly counterpart of her living canine brothers, the barghest shimmers like a growling mass of mist as she raises her spectral head in a piercing, mournful howl.  The undead beast appears to be nearly transparent, but the blood and shreds of flesh on her slavering jaws suggest that she is capable of considerable corpoeral harm.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 33


Level 34 Level 35 Level 36 Level 37
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