Greater ghoul: Difference between revisions

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(Updated to Template:Creature start2)
(log2 creature description, TDs)
 
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| family = Ghoul<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Ghoul<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = Undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 = Corporeal
| otherclass2 =
| area = Glaise Cnoc Cemetery<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Glaise Cnoc Cemetery<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 = The Citadel
| area2 = The Citadel
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 12
| Melee = 12
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| CleTD = 9
| CleTD = 9
| EmpTD = 9
| EmpTD = 9
| PalTD =
| PalTD = 9
| RanTD = 9
| RanTD = 9
| SorTD = 9
| SorTD = 9
| WizTD =
| WizTD = 9
| MjETD =
| MjETD = 9
| MnETD = 9
| MnETD = 9
| MjSTD = 9
| MjSTD = 9
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{{Creature end}}
{{Creature end}}


Larger and meaner then its lesser brethren, the '''greater ghoul''' shambles along with filth-encrusted claws and ragged bits of decaying flesh hanging from sharp fangs in its decaying jaws. A few filthy bits of rotting cloth still cling to its diseased and festering body as it wanders dimly in search of more flesh.
<pre{{log2|margin-right=26em}}>Larger and meaner then its lesser brethren, the '''greater ghoul''' shambles along with filth-encrusted claws and ragged bits of decaying flesh hanging from sharp fangs in its decaying jaws. A few filthy bits of rotting cloth still cling to its diseased and festering body as it wanders dimly in search of more flesh.</pre>


==Hunting strategies==
==Hunting strategies==
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== References ==
== References ==
* [https://en.wikipedia.org/wiki/Ghoul Ghoul on Wikipedia]]
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1211 Greater ghoul on Play.net bestiary]


{{Nearlevel
{{Nearlevel
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|levelp2 = 5
|levelp2 = 5
}}
}}

[[Category:Glaise Cnoc Cemetery creatures]]
[[Category:Vornavian Coast creatures]]
[[Category:The Graveyard creatures]]
[[Category:The Citadel creatures]]

Latest revision as of 11:01, 28 April 2021

Greater ghoul
Greater ghoul Colored.jpg
Level 3
Family Ghoul family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Glaise Cnoc Cemetery
The Citadel
The Graveyard
Vornavian Coast
BCS Yes
HP 60
Speed
Attack Attributes
Physical Attacks
Claw 63 AS
Defense Attributes
Armor
None (natural) ASG 1N
Defensive Strength (DS)
Melee 12
Ranged 8
Bolt 8
Unarmed Defense Factor
UDF 50
Target Defense (TD)
Bard Base 9
Cleric Base 9
Empath Base 9
Paladin Base 9
Ranger Base 9
Sorcerer Base 9
Wizard Base 9
Minor Elemental 9
Major Elemental 9
Minor Spiritual 9
Major Spiritual 9
Minor Mental 9
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin a ghoul scraping
Other None
Larger and meaner then its lesser brethren, the greater ghoul shambles along with filth-encrusted claws and ragged bits of decaying flesh hanging from sharp fangs in its decaying jaws.  A few filthy bits of rotting cloth still cling to its diseased and festering body as it wanders dimly in search of more flesh.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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