Difference between revisions of "Mountain rolton"

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{{Creature start
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| level = 1
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| picture =
| type = quadruped
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| level = 1<!-- This will also be used at the end of the page in the Near level creature template -->
| family = rolton
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| family = Rolton<!-- Add creature to family page list, which will be linked on preview/save -->
| body =  
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| type = Quadruped<!-- Creature body type -->
| attacks = Bites.
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = [[Old Mine Road]]<br>
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| otherclass2 =  
| undead = No
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| area = Old Mine Road<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = <Not Known>
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| area2 =
 +
| area3 =
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| area4 =
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| area5 =
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| area6 =
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| area7 =  
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| bcs = Yes <!-- All new creatures are BCS -->
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| hitpoints = 28
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| roundtime = <!-- Creature speed -->
 
}}
 
}}
{{Creature attack attributes
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  -->
 
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| nobolt =  
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| PAA =  
| nowarding =
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| PA2 =  
 
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| PAB =
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| PA3 =
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| PAC =
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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| BTA =
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
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| WDA =
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| WD2 =
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| WDB =
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| WD3 =
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| WDC =
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
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| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
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| MN2 =
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
 
}}
 
}}
{{Creature defense attributes
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| defense =  
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
  {{Creature ability|[[Defensive Strength]]|([[melee]]) N/A}}
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
  {{Creature ability|[[Defensive Strength]]|([[ranged]]) N/A}}
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| Melee =
  {{Creature ability|[[Defensive Strength]]|([[bolt]]) N/A}}
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| Ranged =
  {{Creature ability|[[Target Defense]]|([[Bard Base]]) N/A}}
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| Bolt =
  {{Creature ability|[[Target Defense]]|([[Ranger]]) N/A}}
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| UDF =
  {{Creature ability|[[Target Defense]]|([[Sorcerer]]) <N/A>}}
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| BarTD =
  {{Creature ability|[[Target Defense]]|([[Wizard]]) <N/A>}}
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| CleTD =
  {{Creature ability|[[Target Defense]]|([[Cleric]]) <N/A>}}
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| EmpTD =
  {{Creature ability|[[Target Defense]]|([[Empath]]) <N/A>}}
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| PalTD =
  {{Creature ability|[[Target Defense]]|([[MjE]]) <N/A>}}
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| RanTD =
  {{Creature ability|[[Target Defense]]|([[MnE]]) <N/A>}}
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| SorTD =
  {{Creature ability|[[Target Defense]]|([[MjS]]) <N/A>}}
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| WizTD =
  {{Creature ability|[[Target Defense]]|([[MnS]]) <N/A>}}
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| MjETD =
| noability =
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| MnETD = 3
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| MjSTD =
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| MnSTD =
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| MnMTD =
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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| DSP2 =
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| DSP3 =
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| DSP4 =
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| DSP5 =
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| SDA1 =  <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
 
}}
 
}}
 
{{Creature treasure
 
{{Creature treasure
  | type = <Not Known>
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  | coins = No
  | skin = <Not Known>
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  | magic items = No
  | nobox =
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| gems = No
  | noskinvalue =
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| boxes = No
 +
  | other = None
 +
  | skin = rolton eye
 
}}
 
}}
 
{{Creature end}}
 
{{Creature end}}
  
This is obviously a prime example of the beast of legend, the fiend of song and tale.  Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past.  The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly.  However, it isn't this trait alone that gives him such a terrifying appearance.  As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw.  The critter has some nasty-looking hooves as well.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
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This is obviously a prime example of the beast of legend, the fiend of song and tale.  Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past.  The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly.  However, it isn't this trait alone that gives him such a terrifying appearance.  As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw.  The critter has some nasty-looking hooves as well.
  
 
==Hunting strategies==
 
==Hunting strategies==
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== References ==
 
== References ==
* http://www.play.net/gs4/info/bestiary/
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1616 Mountain rolton on Play.net bestiary]
  
 
{{Nearlevel
 
{{Nearlevel
|levelm2 = -1
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|levelm2 = 1
|levelm1 = 0
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|levelm1 = 2
|level = 1
+
|level = 3
|levelp1 = 2
+
|levelp1 = 4
|levelp2 = 3
+
|levelp2 = 5
 
}}
 
}}
  
 
[[Category:Old Mine Road creatures]]
 
[[Category:Old Mine Road creatures]]

Latest revision as of 08:09, 5 July 2019

Mountain rolton
Level 1
Family Rolton family creatures
Body Type Quadruped
Area(s) Found Old Mine Road
BCS Yes
HP 28
Speed
Attack Attributes
Defense Attributes
Armor
 ? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base
Empath Base
Paladin Base
Ranger Base
Sorcerer Base
Wizard Base
Minor Elemental 3
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins No
Gems No
Magic Items No
Boxes No
Skin rolton eye
Other None

This is obviously a prime example of the beast of legend, the fiend of song and tale. Known near and far as an implacable enemy of early settlers, it was this ferocious sheeplike creature that earned the epithet of Warrior-Killer in its sordid past. The rolton is covered with a dirty, matted, disgusting-looking grey pelt that might once have been white and is still abysmally smelly. However, it isn't this trait alone that gives him such a terrifying appearance. As the animal bleats at you, it is then you get a view of the 'maw of death', with its long, curved incisors that gnash and gnaw. The critter has some nasty-looking hooves as well.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 1 Level 2 Level 3 Level 4 Level 5
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