Rabid squirrel: Difference between revisions

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(Creature defense attributes)
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| noability =
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{{Creature treasure
{{Creature treasure
| type = None
| coins = no
| skin = squirrel tail
| gems = no
| nobox =
| magic items = no
| boxes = no
| skin = a squirrel tail
| other = none
| noskinvalue =
}}
}}
{{Creature end}}
{{Creature end}}

Revision as of 10:34, 10 March 2014

Rabid squirrel
Picture
Level 2
Family squirrel family creatures
Body Type Quadruped
Undead No
Areas Found Kobold Village
Icemule Environs
BCS <Not Known>
HP <Not Known>
Armor [?]
Attack Attributes
Physical Attacks
Nip +46 AS
Offensive Spells & Abilities
Nip disease
Defense Attributes
Melee +14 to +29 DS
Ranged <N/A> DS
Bolt <N/A> DS
Bard Base <N/A> TD
Ranger Base <N/A> TD
Sorcerer Base <N/A> TD
Wizard Base <N/A> TD
Cleric Base +6 TD
Empath Base +6 TD
Paladin Base <N/A> TD
Major Elemental <N/A> TD
Minor Elemental <N/A> TD
Major Spiritual +6 TD
Minor Spiritual +6 TD
Major Mental <N/A> TD
Minor Mental <N/A> TD
Treasure Attributes
Skin a squirrel tail
Other none

A rabid squirrel is twice the size of your average squirrel. Its beady little eyes are blood-shot and watery and its mangy coat is a lusterless grey. The evil little creature slavers constantly and moves with terrifying speed.[1]

Hunting strategies

This section has not been added yet; please add to it now!

Other information

The melee DS strength of the squirrels in the Kobold Village is approximately +29, whereas around Icemule they are approximately +14.

References

Near-level creatures - edit


Level 1 Level 2 Level 3 Level 4
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