Difference between revisions of "Shan warrior"

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m (Other information: added disarm)
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{{Creature start
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| level = 42
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| picture =
| type = Biped
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| level = 42<!-- This will also be used at the end of the page in the Near level creature template -->
| family = shan
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| family = Shan<!-- Add creature to family page list, which will be linked on preview/save -->
| attacks = Brawls, Special and Weapons.
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| type = Biped<!-- Creature body type -->
| area = [[Foggy Valley]]<br>
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| undead = No
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| otherclass2 =  
| bcs = Yes
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| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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| area2 =
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| area3 =
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| area4 =
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| area5 =
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| area6 =
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| area7 =  
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| bcs = Yes <!-- All new creatures are BCS -->
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| hitpoints =
 +
| roundtime = <!-- Creature speed -->
 
}}
 
}}
{{Creature attack attributes
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  -->
| physical =  
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| PA1 = Flamberge<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
  {{creature ability|longsword|+259 [[Attack strength|AS]]}}
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| PAA = 259
  {{creature ability|flamberge|+259 [[Attack strength|AS]]}}
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| PA2 = Longsword
| nobolt =  
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| PAB = 259
| maneuver =  
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| PA3 =
  {{Creature ability|[[Disarm Weapon]]}}
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| PAC =
| nowarding =
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| ability =
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| BTA =
  {{Creature ability|Disease (weapon)}}
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
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| WDA =
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| WD2 =
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| WDB =
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| WD3 =
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| WDC =  
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
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| MN1 = Disarm Weapon<!-- Combat Maneuvers insert up to MN10 -->
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| MN2 =  
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
 
}}
 
}}
{{Creature defense attributes
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
  | defense =
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
    {{creature ability|[[Melee]] |N/A [[Defensive strength|DS]]}}
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
    {{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
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| Melee =
    {{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
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| Ranged =
    {{creature ability|[[Bard Base]] |+117 to +150 [[Target defense|TD]]}}
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| Bolt =
    {{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
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| UDF =
    {{creature ability|[[Sorcerer Base]] |+117 to +132 [[Target defense|TD]]}}
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| BarTD = 117 - 150
    {{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
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| CleTD =
    {{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
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| EmpTD =
    {{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
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| PalTD = 126
    {{creature ability|[[Paladin Base]] |+126 [[Target defense|TD]]}}
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| RanTD =
    {{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}}
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| SorTD = 117 - 132
    {{creature ability|[[Minor Elemental]] |+129 to +132 [[Target defense|TD]]}}
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| WizTD =
    {{creature ability|[[Major Spiritual]]| <N/A> [[Target defense|TD]]}}
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| MjETD =
    {{creature ability|[[Minor Spiritual]] |+150 [[Target defense|TD]]}}
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| MnETD = 129 - 132
    {{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}}
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| MjSTD =
    {{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}}
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| MnSTD = 150
| noability =  
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| MnMTD =
 +
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
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| DSP2 =
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| DSP3 =
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| DSP4 =
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| DSP5 =
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
 
}}
 
}}
 
{{Creature treasure
 
{{Creature treasure
  | coins = ?
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  | coins =  
  | magic items = ?
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  | magic items =  
  | gems = ?
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  | gems =  
  | boxes = ?
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  | boxes =  
  | other = ?
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  | other =  
 
  | skin = None
 
  | skin = None
| nobox =
 
| noskinvalue =
 
 
}}
 
}}
 
{{Creature end}}
 
{{Creature end}}

Revision as of 13:08, 12 August 2019

Shan warrior
Level 42
Family Shan family creatures
Body Type Biped
Area(s) Found Foggy Valley
BCS Yes
HP
Speed
Attack Attributes
Physical Attacks
Flamberge 259 AS
Longsword 259 AS
Combat Maneuvers
Disarm Weapon
Defense Attributes
Armor
 ? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base 117 - 150
Cleric Base
Empath Base
Paladin Base 126
Ranger Base
Sorcerer Base 117 - 132
Wizard Base
Minor Elemental 129 - 132
Major Elemental
Minor Spiritual 150
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin None
Other

The shan warrior stands in a half-crouch, her long, knotty legs giving her that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and her long arms conclude in large, clawed hands with semi-opposable thumbs. The shan warrior's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

The shan warrior has a "bark" ability which adds to its AS. Because this ability can stack one on top of the other, there is a very slim chance of a shan warrior barking three or more times in a row. Because of this unique ability the shan warrior has the potential to have the highest AS of any standard creature in the game.

When you are dead the shan will "rake ribbons of flesh from your face," and sometimes make you keep bleeding.

The warriors can Disarm Weapon.

There is a chance of being infected by a disease when they hit you with their weapon:

A shan warrior swings a gleaming silver flamberge at you!
 AS: +261 vs DS: +79 with AvD: +40 + d100 roll: +32 = +254
 ... and hits for 109 points of damage!
 Awesome slash severs your right arm!
 A jagged stump is all that remains!
 You are stunned for 10 rounds!
You suddenly feel deathly ill as your body is wracked by a virulent disease!

Other Messaging:

A shan warrior paces in a zig-zag pattern, pausing briefly to yawn and reveal an impressive array of sharp teeth. The shan warrior's muzzle wrinkles as he sniffs the air, an inquisitive expression filling his eyes as it analyzes the messages carried on the wind.

With his tail lowered and his pointed ears laid back, a shan warrior strides silently, moving with effortless grace and a speed that betrays its formidability.

A shan warrior paces restlessly, a glint of intelligence in his eyes.

A shan warrior's snout wrinkles as he bares hideously long teeth and a growl of malice rumbles in his throat.

The shan warrior throws back his head and howls in triumph! (when they kill you)

A shan warrior whimpers as he slowly backs away, his teeth bared.

A shan warrior's body shimmers slightly. Suddenly, his features cave in, falling grotesquely into a haunting visage of decay, before abruptly fraying to a pile of fur and fangs that marks the spot of his death like a silhouette.

References

Near-level creatures - edit
Level 40 Level 41 Level 42 Level 43 Level 44
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