Spectral lord: Difference between revisions

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(Physical attacks, updated to creature defense attributes2, log2 creature description, Sor|MnE|MnS TDs)
 
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->

| picture =
{{Creature start
| level = 36 <!-- This will also be used at the end of the page in the Near level creature template -->
| level = 36
| family = Ghost <!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped
| type = Biped <!-- Creature body type -->
| family = lord
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| body =
| area = Wraithenmist <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| attacks = Brawls and Weapons.
| bcs = Yes <!-- All new creatures are BCS -->
| area = [[Wraithenmist]]<br>
| undead = Yes
| hitpoints = 300
| bcs = <Not Known>
| roundtime = ?<!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Ball and chain <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA = 250
| PA2 = Morning star
| PAB = 250
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Disarm Weapon <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{Creature ability|[[Defensive Strength]]|<Not Known>}}
| Melee = 154 - 164
{{Creature ability|[[Target Defense]]|<Not Known>}}
| noability =
| Ranged = ?
| Bolt = ?
| UDF = ?
| BarTD = 108
| CleTD = ?
| EmpTD = ?
| PalTD = 108
| RanTD = ?
| SorTD = 114
| WizTD = 114
| MjETD = ?
| MnETD = 113 - 119
| MjSTD = ?
| MnSTD = 110
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = ?
| skin = <Not Known>
| magic items = ?
| gems = ?
| boxes = ?
| other = [[Glowing violet essence shard]]
| skin = ?
| nobox =
| nobox =
| noskinvalue =
| noskinvalue =
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{{Creature end}}
{{Creature end}}


But a shade of its original self, the spectral lord is a dim and flickering image of a noble. Sharp, hawk-like features, and narrowed brilliant eyes give the appearance of a keen intellect. Worn and rotting gear hangs from its body, deteriorating from centuries of disuse.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>But a shade of its original self, the spectral lord is a dim and flickering image of a noble. Sharp, hawk-like features, and narrowed brilliant eyes give the appearance of a keen intellect. Worn and rotting gear hangs from its body, deteriorating from centuries of disuse.</pre>


==Hunting strategies==
==Hunting strategies==
Caution: They can disarm your weapon.
{{addmetext}}

==Other information==
==Other information==
Spawn with different weapon/armor/shield combinations. Armor includes leather breastplate, double chain and augmented breastplate.
{{addmetext}}

== References ==
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
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|levelp2 = 38
|levelp2 = 38
}}
}}

[[Category:Wraithenmist creatures]]

Latest revision as of 15:56, 22 April 2021

Spectral lord
Level 36
Family Ghost family creatures
Body Type Biped
Classification(s) Non-corporeal undead
Area(s) Found Wraithenmist
BCS Yes
HP 300
Speed ?
Attack Attributes
Physical Attacks
Ball and chain 250 AS
Morning star 250 AS
Combat Maneuvers
Disarm Weapon
Defense Attributes
Armor
? ASG ?
Defensive Strength (DS)
Melee 154 - 164
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 108
Cleric Base ?
Empath Base ?
Paladin Base 108
Ranger Base ?
Sorcerer Base 114
Wizard Base 114
Minor Elemental 113 - 119
Major Elemental ?
Minor Spiritual 110
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other Glowing violet essence shard
But a shade of its original self, the spectral lord is a dim and flickering image of a noble.  Sharp, hawk-like features, and narrowed brilliant eyes give the appearance of a keen intellect.  Worn and rotting gear hangs from its body, deteriorating from centuries of disuse.

Hunting strategies

Caution: They can disarm your weapon.

Other information

Spawn with different weapon/armor/shield combinations. Armor includes leather breastplate, double chain and augmented breastplate.

Near-level creatures - edit
Level 34 Level 35 Level 36 Level 37 Level 38
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