High End Scrip Shop/shop list February 2026
High End Scrip Shop Listing
All prices in bloodscrip.
Many services that were previously located in the High End Scrip Shop can now be found in its automated counterpart, the Annex.
Refund Policy
Posted by GM Thandiwe on the official Discord.
Below is a list of the rules for refunds that were given to the players: We are updating the refund policy on item and service purchases at Duskruin. Our refund fee will be 10% flat from now on. We're also tightening the timelines here. HESS purchases can only be refunded within 24 hours of the service being applied. Here is a list of other refunds. No refunds beyond 24 hours after general purchases. No fee on purchases made within 24-hours that are a mistake. No refunds on items purchased during previous runs. This has always been the policy, just repeating it. No refunds on Mania items. This includes refunds on other items because of your Mania win. No refunds on WPS services. If you make a mistake on type, please ASSIST. As long as you ASSIST with the refund request before the 24-hour mark, it is considered within that window.
a dimly lit tunnel, Room# 8213008, [Map Room XX], Lich# XX, go dimly tunnel
Duskruin Arena, Scrip Shop
| [Duskruin Arena, Scrip Shop] | Room: 8212527 |
| Luminescent green moss lines the slick stone walls of this small chamber and provides adequate lighting despite a lack of windows or candles. Thin pathways between various sized containers and tables impede navigation to a beaded curtain. You also see a battered wooden treasure chest, a weathered rowan crate, a faded blue tanik strongbox, a metal-framed dark walnut display, a very important sign and a knotted length of hemp rope. | |
| Obvious paths: out | |
a very important sign Traveling In the Common language, it reads: On purchased services in HESS, if the certificate is unredeemed, the refund request must be made within 24 hours of purchase. If the certificate is redeemed, the refund request must be made within 24 hours of the service being applied. There is a 10% bloodscrip fee for all refunds/exchanges. Certificates purchased via ATTUNE will permanently attune both the certificate AND any item they are applied to to the account of the purchaser of the certificate.
Some items sold in this shop may be purchased with account attunement for a discounted price (Prime only). Attunement is permanent and cannot be removed.
Attunement Discount Legend
* Account attunement available for a 25% discount.
In the wooden treasure chest you see: a tiny cedar trail marker, a palm-sized obsidian effigy, a dull blue sheet, a kaleidoscopic rune expression, a tiny mithril anvil, a rusting helmet-shaped curio, a fusion adding agreement, a lesser transmutation message, a stained single enchant document, and a miniature ink-splattered book.
Item Type Info Details Price a tiny cedar trail marker < 1 lb Service: Script Add - Survivalist's Kit AnalyzeAnalyze:A tiny cedar trail marker will grant the ability to add the Survivalist's Kit script to an eligible unscripted item. Item must be shoulder-worn or belt-worn.50,000* a palm-sized obsidian effigy < 1 lb Service: Script Add - Nightbringer AnalyzeAnalyze:A palm-sized obsidian effigy grants the Nightbringer script at Tier 1/OTS to an unscripted weapon. UCS gear (boots/gloves) is ineligible.50,000* a dull blue sheet < 1 lb Service: DB Transfer AnalyzeAnalyze:A dull blue sheet will move defensive bonus (DB) from one eligible DB item to another eligible DB item. The source item must meet DB Boost eligibility restrictions (table=-7). The destination item cannot be zelnorn or urglaes.25,000* a kaleidoscopic rune expression < 1 lb Service: Non-UCS Flare Gloves to UCS AnalyzeAnalyze:A kaleidoscopic rune expression will grant the ability to convert non-UCS FlareGloves to UCS (hand-worn). The original gloves must be made of plain cloth or plain leather. All unlocked flares and addons, pockets, and enhancive properties will carry over. Conversion does not include an alteration, but the existing noun and/or material may be changed if found to be unsuitable for UCS hand-worn items.20,000* a tiny mithril anvil < 1 lb Service: Reforge Weapon AnalyzeAnalyze:A tiny mithril anvil will grant the user the ability to change a weapon to another within the same category (OHE, OHB, etc.) Reforging into a claidhmore is not possible, but you can reforge out of it and lose 40 CER. Some restrictions may apply, especially in the case of scripted items. All conversion requests will be reviewed before final approval and could result in the inability to reforge the requested weapon. If the item has over 20 CER, the reforged weapon will be reduced to 20 CER. Both the old and new weapon must use exactly the same weapon skill. In addition, the new weapon will be reforged into the new base and use an appropriate noun for that base. Some scripts will prevent a weapon from being reforged, including Arcane Sidearms.200,000* a rusting helmet-shaped curio < 1 lb Service: Convert Helm to Helm AnalyzeAnalyze:A rusting helmet-shaped curio will grant the ability to convert one helm type into another helm type. (eg. A Helm into a Greathelm, for instance.)5,000* a fusion adding agreement < 1 lb Service: Fusion Add AnalyzeAnalyze:A fusion adding agreement will grant the ability to add the fusion script with 2-slots to a non-fusion armament. UCS equipment is ineligible.250,000* a lesser transmutation message < 1 lb Service: Lesser Transmutation AnalyzeAnalyze:A lesser transmutation message will grant the ability to have one item transmuted to another item's material. The two items must be of the same material type (metal to metal, wood to wood, etc.) and the transmuted material cannot have any innate properties (ie: no sephwir, coraesine, etc.) This will NOT affect enchant, flares, or any other properties that either item may or may not have. Please note that the item weight is reset to the base weight of the new material. This change may result in updates to reflect the new material, but a full alteration is not included in this service.15,000* a stained single enchant document < 1 lb Service: Single Enchant AnalyzeAnalyze:A stained single enchant document will grant the ability to enchant an eligible item by +1. Up to 5 single enchant certificates can be applied to one item and count as one service, but must be purchased separately. Total enchant not to exceed +50. (Please note that this cannot be used to enchant arrows or bolts, DB items, or gear that is otherwise restricted from enchanting.)30,000* a miniature ink-splattered book < 1 lb Service: Convert Spell Circle Item to Tattoo AnalyzeAnalyze:A miniature ink-splattered book will grant the ability to convert a Spell Circle Enhancive item to an existing tattoo. The tattoo must not already be enhancive, and must not be scripted. The origin item will be preserved, but lose the Spell Circle Enhancive property.25,000
In the rowan crate you see: a twisted hawthorn branch, a small chunk of pumice, a dog-eared leather primer, a lump of pure coraesine ore, an ink-stained napkin, a silvery asg change proclamation, a miniature obsidian inkpot, an oversized enchanting bulletin, a fresh defender label, a defender boost slip, and a folded shield resize bill.
Item Type Info Details Price a twisted hawthorn branch < 1 lb Service: Rune Tattoo Spell Move AnalyzeAnalyze:A twisted hawthorn branch will grant the user the ability to move a single spell from one rune tattoo to another rune tattoo.2,500 a small chunk of pumice < 1 lb Service: Rune Tattoo Spell Removal AnalyzeAnalyze:A small chunk of pumice will grant the user removal of a single spell from a rune tattoo.2,500 a dog-eared leather primer < 1 lb Service: Skill Booster Enhancive AnalyzeAnalyze:A dog-eared leather primer will grant the user a 1x/day enhancive that grants +5 to any SKILL RANK for 10 minutes. Subsequent purchases can be made to stack either the bonus (up to +20 total) or the uses per day.100,000* a lump of pure coraesine ore < 1 lb Service: Pure Coraesine Ore AnalyzeAnalyze:A lump of pure coraesine ore will grant the user a bladed weapon of pure coraesine.400,000 an ink-stained napkin < 1 lb Service: X-Day Item to Tattoo AnalyzeAnalyze:An ink-stained napkin will grant the ability to convert an x-day item into an x-day tattoo. The tattoo must already exist and be unscripted. This service does not include application of a tattoo. This will also switch the activation from Magic Item Use to Arcane Symbols. Note that while multi-wands are eligible, spells will lose the multi-cast benefit.5,000 a silvery asg change proclamation < 1 lb Service: Armor ASG Change AnalyzeAnalyze:A silvery asg change proclamation grants the ability to have your armor subgroup changed to another subgroup within the group (cloth, leather, scale, chain, or plate). There may be some exclusions. Karma Armor, for example, is ineligible.150,000* a miniature obsidian inkpot < 1 lb Service: SK/MK Item to SK/MK Tattoo AnalyzeAnalyze:A miniature obsidian inkpot will grant the ability to convert an SK (self-knowledge) or MK (martial knowledge) item to an existing SK or MK Tattoo. Source item will be deleted.25,000 an oversized enchanting bulletin < 1 lb Service: Greater Enchant AnalyzeAnalyze:An oversized enchanting bulletin will grant the ability to enchant an eligible item by +5. Total enchant not to exceed +50. (Please note that this cannot be used to enchant DB items, gear that is otherwise restricted from enchanting, or arrows/bolts.)150,000* a fresh defender label < 1 lb Service: Defender Add AnalyzeAnalyze:A fresh defender label will grant the addition of the defender ability to an eligible weapon, beginning with +2. The item must not already be a defender item or have an existing property that would otherwise render the item ineligible (ie: an existing flare). This ability is capped at +50.100,000* a defender boost slip < 1 lb Service: Defender Boost AnalyzeAnalyze:A defender boost slip will grant the ability to increase a defender item by +1.25,000* a folded shield resize bill < 1 lb Service: Shield Resize AnalyzeAnalyze:A folded shield resize bill grants the ability to have your shield resized. (Previous "one step" requirement has been removed.)25,000*
In the blue tanik strongbox you see: a miniature clockwork crossbow, a miniature bronze awl, a faceted crystal icicle, an ivory castle miniature, a bubble-shaped contract, a small capyxita postcard, an ink black sword gaud, an ink black armor knickknack, a bronzed boot, and a faded activator receipt.
Item Type Info Details Price a miniature clockwork crossbow < 1 lb Service: Mechanical Xbow Script Add AnalyzeAnalyze:A miniature clockwork crossbow will grant the ability to add the Mechanical Crossbow script to eligible, unscripted mechanical crossbows at Tier 1 with no additional unlocks. Hand crossbows are ineligible.50,000* a miniature bronze awl < 1 lb Service: AG Change AnalyzeAnalyze:A miniature bronze awl will grant the user the ability to change armor to another armor group. Some items may be ineligible due to scripts. If the existing material is not valid for the new armor group, it will be converted to a standard material (e.g. going from full plate to double leathers will change the material into standard leather. All requests will be reviewed before final approval and could result in the inability to change the AG group.300,000* a faceted crystal icicle < 1 lb Service: ClimateWear Script Add AnalyzeAnalyze:A faceted crystal icicle will grant the ability to add the Climatewear script to an eligible worn container at Tier 1 with no additional unlocks.40,000* an ivory castle miniature < 1 lb Service: Elven Armor Script Add AnalyzeAnalyze:An ivory castle miniature will grant the ability to add the Elven Armor script to eligible (unscripted) armor at Tier 1 with no unlocks.50,000* a bubble-shaped contract < 1 lb Service: Minor Bubble Flare Potency AnalyzeAnalyze:A bubble-shaped contract will grant +1 (cap of +50) to an existing bubble-flared weapon.12,500* a small capyxita postcard < 1 lb Service: Prop Spell Circle Change AnalyzeAnalyze:A small capyxita postcard will grant the ability to change the spell circle on an existing spell prep prop to another spell circle.5,000* an ink black sword gaud < 1 lb Service: Ethereal Weapon Add AnalyzeAnalyze:An ink black sword gaud entitles the redeemer to add the Ethereal Weapon script to an existing weapon at Tier 1/OTS with no additional unlocks.187,500 an ink black armor knickknack < 1 lb Service: Ethereal Armor Add AnalyzeAnalyze:An ink black armor knickknack entitles the redeemer to add the Ethereal Armor script to an existing armor piece at Tier 1/OTS with no additional unlocks.250,000* a bronzed boot < 1 lb Service: Convert Non-UCS to UCS AnalyzeAnalyze:A bronzed boot grants the ability to convert unscripted, non-UCS handwear/footwear to the UCS equivalent in the same slot. The handwear/footwear must be made of plain cloth or plain leather. The boot can be redeemed with pocketed items, but the container property will be removed. Cobbled and Enhancive items are permitted, but no other original item properties will carry over to the UCS item. Flare Gloves can be converted to UCS using a kaleidoscopic rune expression.5,000* a faded activator receipt < 1 lb Service: MIU Activator Change AnalyzeAnalyze:A faded activator receipt will grant the ability to change the activation verb (tap/rub/wave/raise) on an item. Requested activator must be eligible for the spell. Please note that items with the "multi-wand" script are ineligible for this service.25,000*
On the dark walnut display you see: an ingot of adamantine, a twig of sephwir, an ingot of gornar, an ingot of zorchar, an ingot of rhimar, an ingot of drakar, an ingot of eonake, a twig of faewood, a twig of fyrswn'ava, a scrap of shadarl, a scrap of aganjira, and a twig of surita.
Item Type Info Details Price an ingot of adamantine < 1 lb Service: Transmute to Adamantine AnalyzeAnalyze:An ingot of adamantine will grant the user the ability to transmute a valid armament to adamantine. Runestaves, bows, and UCS gear (boots/gloves) are ineligible. The item must meet all applicable restrictions of that material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.75,000* a twig of sephwir < 1 lb Service: Inter. Transmute to Sephwir AnalyzeAnalyze:A twig of sephwir will allow a valid item to be transmuted to sephwir. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.100,000* an ingot of gornar < 1 lb Service: Inter. Transmute to Gornar AnalyzeAnalyze:An ingot of gornar will allow a valid item to be transmuted to gornar. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.20,000* an ingot of zorchar < 1 lb Service: Inter. Transmute to Zorchar AnalyzeAnalyze:An ingot of zorchar will allow a valid item to be transmuted to zorchar. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.20,000* an ingot of rhimar < 1 lb Service: Inter. Transmute to Rhimar AnalyzeAnalyze:An ingot of rhimar will allow a valid item to be transmuted to rhimar. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.20,000* an ingot of drakar < 1 lb Service: Inter. Transmute to Drakar AnalyzeAnalyze:An ingot of drakar will allow a valid item to be transmuted to drakar. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.20,000* an ingot of eonake < 1 lb Service: Inter. Transmute to Eonake AnalyzeAnalyze:An ingot of eonake will allow a valid item to be transmuted to eonake. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.20,000* a twig of faewood < 1 lb Service: Inter. Transmute to Faewood AnalyzeAnalyze:A twig of faewood will allow a valid item to be transmuted to faewood. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.20,000* a twig of fyrswn'ava < 1 lb Service: Transmute to Fyrswn'ava AnalyzeAnalyze:A twig of fyrswn'ava will allow a bow, runestaff, or shield to be transmuted to greater fyrswn'ava. The item must meet all applicable restrictions of the transmuted material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.250,000* a scrap of shadarl < 1 lb Service: Transmute to Shadarl AnalyzeAnalyze:A scrap of shadarl will grant the user the ability to transmute eligible armor to shadarl. Only armor from light leather to brigandine (AsG 5 - 12) is eligible. The item must meet all applicable restrictions of that material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.150,000* a scrap of aganjira < 1 lb Service: Transmute to Aganjira AnalyzeAnalyze:A scrap of aganjira will grant the user the ability to transmute eligible robes (AsG 2) to aganjira. The item must meet all applicable restrictions of that material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.250,000* a twig of surita < 1 lb Service: Transmute to Surita AnalyzeAnalyze:A twig of surita will grant the user the ability to transmute a runestave (only) to surita. The item must meet all applicable restrictions of that material to be valid for the service. Some items may be ineligible and might not be assessed until after redemption. All final transmutes will be at the highest tier of the end material, if applicable. The item weight is reset to the base weight of the new material; the transmuted item will retain the enchant of the source item. This material change may result in updates to reflect the new material, but a full alteration is not included in this service.450,000*
Scrip Shop, Meditation Room
| [Scrip Shop, Meditation Room] | Room: 8212719 |
| Quarantined from the chaos of the adjacent chamber, sizable throws of snow leopard fur line both the floor and walls, meticulously aligned to create a hypnotizing pattern of dark spots. Stone pedestals inlaid with ur-barath sconces bear candles that release a gentle, soothing fragrance into the air, erasing all evidence of the musty scent in neighboring areas. White fur rugs form a circle inside the pedestal boundary, each one spaced far enough from the next to allow for adequate distancing. You also see a perky bearded dabbler and a beaded curtain. | |
| Obvious paths: none | |
a perky bearded dabbler A perky bearded dabbler says, "I can remove certain properties on many items. ASK ME about REMOVE to see what kinds of things I'm able to do for you. My standard fee is 5000 bloodscrip, but for a script that has no mechanical value whatsoever, I will charge you only 1000 bloodscrip. The script must be one that I am familiar with, so if I am not, I'll have to get permission first. It shouldn't take too long, though." Elegantly barrel-chested and graced with a flowing mane of flaxen tresses, a perky bearded dabbler is short of stature and nimble. Her eyes reflect a good-natured flirtatiousness that is expressed in her ready smile and the gentle sway of her hips. A plethora of bejeweled braids adorns her chin, though they have been parted into two groups to better show off her barely buttoned shirt, which is tucked into a pair of form-fitting leather trousers.
Scrip Shop, Upstairs
| [Scrip Shop, Upstairs] | Room: 8212997 |
| The tall metal-framed windows enclosing the room have been boarded shut, the iron nails sticking out in irregular angles to create makeshift hooks. Heavy, hole-ridden sheets of green velvet loosely cover a series of pristine wooden crates, the fabric pooling across the knitted rugs covering the dusty planks. A pair of driftwood-carved sculptures flank a gilt-painted curio in the far corner, the open doors draped in a fine layer of brittle cobwebs. | |
| Obvious paths: down | |
Some items sold in this shop may be purchased with account attunement for a discounted price (Prime only). Attunement is permanent and cannot be removed.
Attunement Discount Legend
* Account attunement available for a 25% discount.
In the gilt-painted curio you see: a brass one marker, a brass three marker, a brass four marker, a brass five marker, a brass six marker, a brass seven marker, a brass eight marker, a dagger-inked pell, and a shield-inked paper.
Item Type Info Details Price a brass one marker < 1 lb Service: SK Enhance Tattoo, Tier 1 AnalyzeAnalyze:A brass one marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 1.1,000,000 a brass three marker < 1 lb Service: SK Enhance Tattoo, Tier 3 AnalyzeAnalyze:A brass three marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 3.675,000 a brass four marker < 1 lb Service: SK Enhance Tattoo, Tier 4 AnalyzeAnalyze:A brass four marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 4.575,000 a brass five marker < 1 lb Service: SK Enhance Tattoo, Tier 5 AnalyzeAnalyze:A brass five marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 5.500,000 a brass six marker < 1 lb Service: SK Enhance Tattoo, Tier 6 AnalyzeAnalyze:A brass six marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 6.400,000 a brass seven marker < 1 lb Service: SK Enhance Tattoo, Tier 7 AnalyzeAnalyze:A brass seven marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 7.300,000 a brass eight marker < 1 lb Service: SK Enhance Tattoo, Tier 8 AnalyzeAnalyze:A brass eight marker will grant the ability to enhance an existing tattoo with an SK spell from Tier 8.300,000 a dagger-inked pell < 1 lb Service: Add MK Setup to Tattoo AnalyzeAnalyze:A dagger-inked pell will allow the redeemer to add a Martial Knowledge (MK) Setup to an existing tattoo. This MK will begin at Rank 1.300,000 a shield-inked paper < 1 lb Service: Add MK Attack to Tattoo AnalyzeAnalyze:A shield-inked paper will allow the redeemer to add a Martial Knowledge (MK) Attack to an existing tattoo. This MK will begin at Rank 1. Berserk is not eligible for selection.200,000
In the wooden crate you see: a copper one emblem, a copper three emblem, a copper four emblem, a copper five emblem, a copper six emblem, a copper seven emblem, and a copper eight emblem.
Item Type Info Details Price a copper one emblem < 1 lb Service: SM Item, Tier 1 AnalyzeAnalyze:A copper one emblem will grant the ability to create an SM item with a spell from Tier 1. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).1,000,000* a copper three emblem < 1 lb Service: SM Item, Tier 3 AnalyzeAnalyze:A copper three emblem will grant the ability to create an SM item with a spell from Tier 3. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).675,000* a copper four emblem < 1 lb Service: SM Item, Tier 4 AnalyzeAnalyze:A copper four emblem will grant the ability to create an SM item with a spell from Tier 4. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).575,000* a copper five emblem < 1 lb Service: SM Item, Tier 5 AnalyzeAnalyze:A copper five emblem will grant the ability to create an SM item with a spell from Tier 5. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).500,000* a copper six emblem < 1 lb Service: SM Item, Tier 6 AnalyzeAnalyze:A copper six emblem will grant the ability to create an SM item with a spell from Tier 6. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).400,000* a copper seven emblem < 1 lb Service: SM Item, Tier 7 AnalyzeAnalyze:A copper seven emblem will grant the ability to create an SM item with a spell from Tier 7. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).300,000* a copper eight emblem < 1 lb Service: SM Item, Tier 8 AnalyzeAnalyze:A copper eight emblem will grant the ability to create an SM item with a spell from Tier 8. A new neckworn item ("a gemstone amulet") will be created with your chosen spell. If you request a different wearable location, it must be a slot that works for jewelry items, and the noun will be updated to a base jewelry noun for that slot (example: ring, earrings, etc). No alterations are provided as part of this service. You may request it go on another magical item (i.e. something that can hold a spell, like an imbeddable. This will overwrite all other imbeddable spell properties).300,000*
SK Enhance Tattoo and SM Item Creation - Allowed Spells - February 2026
Spell Spell Name Tier 506 Celerity 1 1605 Arm of the Arkati 3 219 Spell Shield 3 513 Elemental Focus 4 606 Phoen's Strength 4 618 Mobility 4 712 Cloak of Shadows 4 1611 Patron's Blessing 5 213 Minor Sanctuary 6 103 Spirit Defense 6 202 Spirit Shield 6 303 Prayer of Protection 6 410 Elemental Wave 6 508 Elemental Bias 6 617 Sneaking 6 905 Prismatic Guard 6 1708 Mystic Impedance 6 1712 Spirit Guard 6 110 Unbalance 7 113 Undisease 7 114 Unpoison 7 402 Presence 7 501 Sleep 7 1607 Rejuvenation 7 1715 Firestorm 7 104 Disease Resist 8 105 Poison Resist 8 206 Tend Lore 8 1704 Stun Cloud 8 1714 Quake 8
MK Tattoo - Allowed Maneuvers Setups Attacks Disarm Weapon Mighty Blow Shield Bash Staggering Blow Spell Cleave True Strike Sunder Shield Vault Kick