Thyril: Difference between revisions
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(Removed redundant category listings) |
(added living creatures category/classification) |
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| family = Thyril<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Thyril<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Wehnimer's Landing<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Wehnimer's Landing<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
Revision as of 21:20, 20 March 2020
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This soldier of the small mammal legions resembles an overgrown mole, except that it stands upright. Intelligence is apparent in its bulbous, yellow eyes, and its clawed feet give it exceptional agility in moist areas. The skin of the thyril is a muddy, mottled mass of light brown and dark brown hair, allowing it to blend in well with the decayed vegetation and soil in underground lairs and other dank locales.
Hunting strategies
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Other information
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References
Near-level creatures - edit | ||||||||||
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