Rock troll zombie: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Natural armor ASG 16 hauberk equivalent, log2 creature description, disarm weapon, other info (disarm weaon/ tackle examples)) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 34<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = zombie |
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| family = Troll <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = troll |
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| type = Biped<!-- Creature body type --> |
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| attacks = Claws. |
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| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Troll Burial Grounds]]<br> |
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| otherclass2 = Boss |
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| area = Troll Burial Grounds<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Claw<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 245 |
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{{creature ability|Claw|+245 [[Attack strength|AS]]|}} |
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| PA2 = |
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| PAB = |
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| PA3 = |
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| PAC = |
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{{creature ability|[[Tackle]]|}} |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| noability = |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| WD2 = |
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| WDB = |
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| WD3 = |
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| WDC = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = Tackle<!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = Disarm Weapon |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 16N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+133 [[Defensive strength|DS]]}} |
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| Melee = 133 |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = 140 |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = 140 |
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{{creature ability|[[Bard Base]] |+105 to +114 [[Target defense|TD]]}} |
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| UDF = 105 - 114 |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = 119 |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |+116 [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |+129 to +138 [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 123 - 138 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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| MnSTD = |
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{{creature ability|backpedalling|increases DS}} |
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| MnMTD = |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| DSP2 = |
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| DSP3 = |
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| DSP4 = |
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| DSP5 = |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = |
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| skin = a decaying troll eye |
| skin = a decaying troll eye |
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| nobox = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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__NOTOC__ |
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A rock troll zombie is a towering sight to behold. Standing well over the height of two giantkin combined, the troll zombie is clad in rock armor, composed entirely of granite. Golden embers burn with a hatred of life out from under the zombie's massive granite helm. |
<pre{{log2|margin-right=26em}}>A rock troll zombie is a towering sight to behold. Standing well over the height of two giantkin combined, the troll zombie is clad in rock armor, composed entirely of granite. Golden embers burn with a hatred of life out from under the zombie's massive granite helm.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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Sometimes the rock troll zombie uses a turn to "backpedal", which increases its physical DS by a large amount until its next action. It appears to have a greater chance to perform its |
Sometimes the rock troll zombie uses a turn to "backpedal", which increases its physical DS by a large amount until its next action. It appears to have a greater chance to perform its tackle maneuver right after backpedalling, but this is not confirmed. Note that its bolt DS and all TDs are unaffected by backpedalling. |
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==Other information== |
==Other information== |
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An example of a rock troll zombie's barehanded weapon disarm maneuver. |
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{{addmetext}} |
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<pre{{log2|margin-right=26em}}>A rock troll zombie chooses an opening, and attempts to disarm you barehanded! |
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[SMR result: 76 (Open d100: 56)] |
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A rock troll zombie connects! |
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a rock troll zombie fails to knock the runestaff away!</pre> |
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An example of a rock troll zombie's tackle maneuver. |
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<pre{{log2|margin-right=26em}}>A rock troll zombie rushes towards you! |
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[SMR result: 109 (Open d100: 95)] |
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Your size enormously hinders your defense! |
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A rock troll zombie hurls himself at you and connects! |
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A rock troll zombie pins you to the ground and quickly jumps to his feet! |
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Roundtime: 11 sec.</pre> |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Troll Troll on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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[[Category: |
[[Category:Sunfist hated enemies]] |
Latest revision as of 12:17, 22 May 2021
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A rock troll zombie is a towering sight to behold. Standing well over the height of two giantkin combined, the troll zombie is clad in rock armor, composed entirely of granite. Golden embers burn with a hatred of life out from under the zombie's massive granite helm.
Hunting strategies
Sometimes the rock troll zombie uses a turn to "backpedal", which increases its physical DS by a large amount until its next action. It appears to have a greater chance to perform its tackle maneuver right after backpedalling, but this is not confirmed. Note that its bolt DS and all TDs are unaffected by backpedalling.
Other information
An example of a rock troll zombie's barehanded weapon disarm maneuver.
A rock troll zombie chooses an opening, and attempts to disarm you barehanded! [SMR result: 76 (Open d100: 56)] A rock troll zombie connects! a rock troll zombie fails to knock the runestaff away!
An example of a rock troll zombie's tackle maneuver.
A rock troll zombie rushes towards you! [SMR result: 109 (Open d100: 95)] Your size enormously hinders your defense! A rock troll zombie hurls himself at you and connects! A rock troll zombie pins you to the ground and quickly jumps to his feet! Roundtime: 11 sec.
References
Near-level creatures - edit |
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