Shan ranger: Difference between revisions
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = shan_ranger.jpg |
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| level = 42 |
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| level = 42<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Shan<!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = shan |
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| type = Biped<!-- Creature body type --> |
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| attacks = Brawls, Magic and Weapons. |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Foggy Valley]]<br> |
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| otherclass2 = |
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| area = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| area2 = |
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| area3 = |
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| area4 = |
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| area5 = |
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| area6 = |
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| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 240 |
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| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Longsword<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 294 |
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{{creature ability|diamond-hilted longsword|+294 [[AS]]}} |
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| PA2 = |
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| PAB = |
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{{Creature ability|[[Spike Thorn (616)]]}} |
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| PA3 = |
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| PAC = |
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{{Creature ability|[[Spirit Strike (117)]]}} |
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| BT1 = Web (118)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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{{creature ability|[[Phoen's Strength (606)]]}} |
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| BTA = 276 |
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| WD1 = Wild Entropy (603)<!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| nowarding = |
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| WDA = 188 |
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| WD2 = Web (118) |
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| WDB = 194 |
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| WD3 = |
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| WDC = |
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| OS1 = Phoen's Strength (606)<!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| OS2 = Spirit Strike (117) |
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| OS3 = Spike Thorn (616) |
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| OS4 = Tangle Weed (610) |
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| OS5 = Sounds (607) |
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| OS6 = Call Swarm (615) |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 11<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}} |
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| Melee = |
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{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}} |
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| Ranged = |
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{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}} |
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| Bolt = |
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{{creature ability|[[Bard Base]] |+135 [[Target defense|TD]]}} |
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| UDF = |
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{{creature ability|[[Ranger Base]] |+135 to +138 [[Target defense|TD]]}} |
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| BarTD = 135 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = |
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{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}} |
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| RanTD = 135 - 138 |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 160 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = |
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{{creature ability|[[Minor Elemental]] |+165 [[Target defense|TD]]}} |
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| MjETD = |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 165 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = 146 |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnMTD = |
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| DSP1 = Mobility (618)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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{{creature ability|[[Spirit Warding I (101)]]}} |
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| DSP2 = Natural Colors (601) |
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{{creature ability|[[Spirit Warding II (107)]]}} |
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| DSP3 = Self Control (613) |
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{{creature ability|[[Natural Colors (601)]]}} |
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| DSP4 = Spirit Warding I (101) |
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{{creature ability|[[Self Control (613)]]}} |
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| DSP5 = Spirit Defense (103) |
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{{creature ability|[[Mobility (618)]]}} |
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| DSP6 = Spirit Warding II (107) |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
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| magic items = Yes |
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| gems = Yes |
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| boxes = Yes |
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| other = [[Tiny golden seed]] |
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[[Glowing violet mote of essence]] |
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| skin = None |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs. The shan ranger's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream. |
<pre{{log2|margin-right=26em}}>The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs. The shan ranger's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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For sorcerers, [[Dark Catalyst (719)]] is particularly effective against all the magical shans. |
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{{addmetext}} |
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==Other information== |
==Other information== |
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;[[Spirit Strike (117)]] +75 [[AS]] boost. |
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{{addmetext}} |
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<pre{{log2|margin-right=26em}}>A shan ranger swings a diamond-hilted longsword at you! |
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AS: +329 vs DS: +418 with AvD: +41 + d100 roll: +35 = -13 |
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A clean miss. |
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The guiding force leaves a shan ranger.</pre> |
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;[[Web (118)]] Warding |
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== References == |
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<pre{{log2|margin-right=26em}}>Cloudy wisps swirl about you. |
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* http://www.play.net/gs4/info/bestiary/ |
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CS: +194 - TD: +374 + CvA: +4 + d100: +20 == -156 |
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Warded off! |
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The wisps dissipate harmlessly into the air.</pre> |
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;Web (118) Bolt |
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<pre{{log2|margin-right=26em}}>A shan ranger shoots strands of webbing at you! |
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AS: +276 vs DS: +615 with AvD: +43 + d100 roll: +91 = -205 |
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A clean miss.</pre> |
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;[[Wild Entropy (603)]] |
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<pre{{log2|margin-right=26em}}>A shan ranger nods at you! |
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Dusty, discolored flecks bloom on your skin and ripen the air with the redolence of decay. |
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CS: +188 - TD: +399 + CvA: +4 + d100: +40 == -167 |
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Warded off! |
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The flecks disappear and the scent dissipates without further incident.</pre> |
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;[[Sounds (607)]] |
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<pre{{log2|margin-right=26em}}>A shan ranger nods at you! |
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You feel no effect from the sounds.</pre> |
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;[[Tangle Weed (610)]] |
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<pre{{log2|margin-right=26em}}>A shan ranger nods at you! |
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A long thorny vine suddenly sprouts from the ground and begins to thrash about violently! |
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[SMR result: -110 (Open d100: 64)] |
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The long thorny vine lashes out at you, but is unable to grasp you.</pre> |
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;[[Call Swarm (615)]] |
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<pre{{log2|margin-right=26em}}>A shan ranger nods at you! |
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A faint buzzing sound fills the area for a moment, then quickly fades away.</pre> |
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;[[Spike Thorn (616)]] |
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<pre{{log2|margin-right=26em}}>A shan ranger nods at you! |
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Dozens of long thorns suddenly grow out from the ground underneath your feet! |
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For some reason, you feel extremely lucky. |
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[SMR result: -245 (Open d100: -64)] |
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You manage to jump out of the way!</pre> |
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;[[Hurl]] Weapon |
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<pre{{log2|margin-right=26em}}>A shan ranger throws a diamond-hilted longsword at you! |
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AS: +144 vs DS: +580 with AvD: +41 + d100 roll: +9 = -386 |
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A clean miss.</pre> |
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;Self cast spell messaging (nods slowly) |
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<pre{{log2|margin-right=26em}}>A shan ranger nods slowly! |
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A light blue glow surrounds a shan ranger. |
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A shan ranger nods slowly! |
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An invisible force guides a shan ranger.</pre> |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 44 |
|levelp2 = 44 |
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}} |
}} |
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[[Category:Foggy Valley creatures]] |
Latest revision as of 07:52, 11 June 2024
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The shan ranger stands in a half-crouch, his long, knotty legs giving him that lanky, dangerous look of a wolf. Walking upright, the body covered with mottled grey fur and his long arms conclude in large, clawed hands with semi-opposable thumbs. The shan ranger's dog-like visage is fierce, with slavering jaws and eyes that glow like something out of a bad dream.
Hunting strategies
For sorcerers, Dark Catalyst (719) is particularly effective against all the magical shans.
Other information
- Spirit Strike (117) +75 AS boost.
A shan ranger swings a diamond-hilted longsword at you! AS: +329 vs DS: +418 with AvD: +41 + d100 roll: +35 = -13 A clean miss. The guiding force leaves a shan ranger.
- Web (118) Warding
Cloudy wisps swirl about you. CS: +194 - TD: +374 + CvA: +4 + d100: +20 == -156 Warded off! The wisps dissipate harmlessly into the air.
- Web (118) Bolt
A shan ranger shoots strands of webbing at you! AS: +276 vs DS: +615 with AvD: +43 + d100 roll: +91 = -205 A clean miss.
A shan ranger nods at you! Dusty, discolored flecks bloom on your skin and ripen the air with the redolence of decay. CS: +188 - TD: +399 + CvA: +4 + d100: +40 == -167 Warded off! The flecks disappear and the scent dissipates without further incident.
A shan ranger nods at you! You feel no effect from the sounds.
A shan ranger nods at you! A long thorny vine suddenly sprouts from the ground and begins to thrash about violently! [SMR result: -110 (Open d100: 64)] The long thorny vine lashes out at you, but is unable to grasp you.
A shan ranger nods at you! A faint buzzing sound fills the area for a moment, then quickly fades away.
A shan ranger nods at you! Dozens of long thorns suddenly grow out from the ground underneath your feet! For some reason, you feel extremely lucky. [SMR result: -245 (Open d100: -64)] You manage to jump out of the way!
- Hurl Weapon
A shan ranger throws a diamond-hilted longsword at you! AS: +144 vs DS: +580 with AvD: +41 + d100 roll: +9 = -386 A clean miss.
- Self cast spell messaging (nods slowly)
A shan ranger nods slowly! A light blue glow surrounds a shan ranger. A shan ranger nods slowly! An invisible force guides a shan ranger.
Near-level creatures - edit | ||||||||||
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