Withered shadow-cloaked draugr: Difference between revisions

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[[File:Draugr.jpg|300px|thumb|right|Rendition of a shadow-cloaked draugr by Mnar Akurion.]]
[[File:Draugr.jpg|300px|thumb|right|Rendition of a shadow-cloaked draugr by Mnar Akurion.]]
{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
| picture =
| level = 108 <!-- This will also be used at the end of the page in the Near level creature template -->
| family = Gigas <!-- Add creature to family page subcategory/list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| area = Hinterwilds<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| roundtime = <!-- Creature speed -->
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = 7 <!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Ranged = ?
| Bolt = ?
| UDF = ?
| BarTD = ?
| CleTD = ?
| EmpTD = ?
| PalTD = ?
| RanTD = ?
| SorTD = ?
| WizTD = ?
| MjETD = ?
| MnETD = ?
| MjSTD = ?
| MnSTD = ?
| MnMTD = ?
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature treasure
| coins = ?
| magic items = ?
| gems = ?
| boxes = ?
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}}
{{Creature end}}

<pre{{log2|margin-right=26em}}>Utterly immense, the draugr's humanoid shape is comprised wholly of inky shadows that drip and pool at its intangible feet. Cruel eyes of frigid light glare from a face of sharp lines and malevolent angles. The shade's arms are lightless and devoid of all but the most rudimentary features, but are massively thick and traced with intricate lines of blazing blue radiance.</pre>


A '''shadow-cloaked draugr''' is a type of [[corporeal undead]] creature, approximately level 105-110, found in the Pits of the Dead zone of the [[Hinterwilds]]. They are enormous, powerful creatures typically wielding a two-handed greatsword with tremendous strength, but also capable of various maneuver attacks able to damage and knock players prone. They wear decaying leathers that are equivalent to AsG 7 armor (reinforced leather).
A '''shadow-cloaked draugr''' is a type of [[corporeal undead]] creature, approximately level 105-110, found in the Pits of the Dead zone of the [[Hinterwilds]]. They are enormous, powerful creatures typically wielding a two-handed greatsword with tremendous strength, but also capable of various maneuver attacks able to damage and knock players prone. They wear decaying leathers that are equivalent to AsG 7 armor (reinforced leather).


{{TOC limit|3}}
=== Description ===

a shadow-cloaked draugr

Utterly immense, the draugr's humanoid shape is comprised wholly of inky shadows that drip and pool at its intangible feet. Cruel eyes of frigid light glare from a face of sharp lines and malevolent angles. The shade's arms are lightless and devoid of all but the most rudimentary features, but are massively thick and traced with intricate lines of blazing blue radiance.


=== Combat Abilities ===
== Hunting Strategies ==


Shadow-cloaked draugrs are able to focused multi-strike players up to five times with either their greatsword or a combination of hands, feet and shoulders. They seem to have limitless stamina and are able to multi-strike at will, preferring this to normal attacks.
Shadow-cloaked draugrs are able to focused multi-strike players up to five times with either their greatsword or a combination of hands, feet and shoulders. They seem to have limitless stamina and are able to multi-strike at will, preferring this to normal attacks.
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They are also capable of an SMR2-based stomp attack with two components: an attempt to crush players with their foot, followed by a quaking effect that may knock players prone and induce roundtime. The quake check will occur regardless of whether the stomp succeeds or fails.
They are also capable of an SMR2-based stomp attack with two components: an attempt to crush players with their foot, followed by a quaking effect that may knock players prone and induce roundtime. The quake check will occur regardless of whether the stomp succeeds or fails.


=== Log Clips ===
=== Typical Multi-strike Attack ===


<pre{{log2|margin-right=26em}}>
==== Typical Multi-strike Attack ====

<div {{log}}>
In an awe-inspiring display of combat mastery, a withered shadow-cloaked draugr engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!
In an awe-inspiring display of combat mastery, a withered shadow-cloaked draugr engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!
Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
Line 41: Line 92:
... and hits for 99 points of damage!
... and hits for 99 points of damage!
Incredible blast shatters your head into a red spray.
Incredible blast shatters your head into a red spray.
</div>
</pre>


==== Stomp Attack ====
=== Stomp Attack ===


<pre{{log2|margin-right=26em}}>
<div {{log}}>
[SMR result: 130 (Open d100: 65, Bonus: 2)]
[SMR result: 130 (Open d100: 65, Bonus: 2)]
A withered shadow-cloaked draugr raises a colossal foot and tries to crush you with it! The force of the stomp flattens you to the ground!
A withered shadow-cloaked draugr raises a colossal foot and tries to crush you with it! The force of the stomp flattens you to the ground!
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Rocked by the rumbling tremors, you fall to the ground!
Rocked by the rumbling tremors, you fall to the ground!
Roundtime: 20 sec.
Roundtime: 20 sec.
</div>
</pre>


==== Augmented Attack====
=== SMR Attack ===
<pre{{log2|margin-right=26em}}>
A withered shadow-cloaked draugr surrenders to bloodthirst, darkness swathing him in a thick shroud!
[SMR result: 158 (Open d100: 165)]
Stooping down from his vast height, a withered shadow-cloaked draugr reaches toward you with a gigantic fist! Massive fingers close around your midsection as the draugr tries to squeeze the life out of you!
... 18 points of damage!
Hard shove to the midriff staggers you.
You are knocked to the ground!
You are stunned for 4 rounds!
The draugr lifts you into the air, trapping you in his huge fist!
</pre>


=== Augmented Attack===
<div {{log}}>

<pre{{log2|margin-right=26em}}>
A withered shadow-cloaked draugr surrenders to bloodthirst, darkness swathing her in a thick shroud!
A withered shadow-cloaked draugr surrenders to bloodthirst, darkness swathing her in a thick shroud!
A ghost of rage twists a withered shadow-cloaked draugr's decaying features!
A ghost of rage twists a withered shadow-cloaked draugr's decaying features!
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Hit glances off your hip.
Hit glances off your hip.
The ethereal necrotic film covering a withered shadow-cloaked draugr's black alloy greatsword shrivels away.
The ethereal necrotic film covering a withered shadow-cloaked draugr's black alloy greatsword shrivels away.
</div>
</pre>

;General Advice
* Taking out a draugr's greatsword and leaving them swinging a closed fist is as close to taking out the draugr as can be short of actually killing it, so [[Disarm Weapon]], [[Vibration Chant (1002)]], or even [[Limb Disruption (708)]] work great here. DoT spells like [[Condemn (309)]] and [[Earthen Fury (917)]] are liable to also sever an arm by sheer probability given enough rounds of going off.
* In lieu of killing a draugr or getting rid of its weapon, another strong option is taking out its legs or inflicting [[Rooted]] since draugrs rely heavily on high [[attack strength|AS]] or maneuvers to be effective. [[Hamstring]] (despite [[Major Bleed]] not affecting [[undead]]), [[Cripple]], [[Pin Down]], and other options can do the trick.
* In lieu of any of the above, draugrs are also [[square]] enemies in light armor, so low [[TD]] and low [[CvA]] leaves them pretty vulnerable to most [[CS]]-based attacks despite their high level.

<pre{{log2|margin-right=26em}}>
You feel your song resonate around the shadow-cloaked draugr, pulling at the threads of mana within.
You gain 51 mana!
</pre>

==Other Information==


=== Lore ===
=== Lore ===
Line 78: Line 153:
In Scandanavian mythology, draugr are undead creatures found in cairns, barrows, or other gravesites. They are animated corpses with physical bodies rather than spiritual forms such as ghosts. In Old Norse, the term 'draugr' can be any ghost or spirit inhabiting a cairn, but is usually a reanimated corpse.
In Scandanavian mythology, draugr are undead creatures found in cairns, barrows, or other gravesites. They are animated corpses with physical bodies rather than spiritual forms such as ghosts. In Old Norse, the term 'draugr' can be any ghost or spirit inhabiting a cairn, but is usually a reanimated corpse.


{{Nearlevel
[[Category:Creatures]]
|levelm2 = 106
[[Category:Undead creatures]]
|levelm1 = 107
[[Category:Hinterwilds creatures]]
|level = 108
|levelp1 = 109
|levelp2 = 110
}}

Latest revision as of 09:08, 24 September 2024

Rendition of a shadow-cloaked draugr by Mnar Akurion.
Withered shadow-cloaked draugr
Level 108
Family Gigas family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Hinterwilds
BCS Yes
HP
Speed
Attack Attributes
Defense Attributes
Armor
Reinforced Leather ASG 7
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems ?
Magic Items ?
Boxes ?
Skin ?
Other ?
Utterly immense, the draugr's humanoid shape is comprised wholly of inky shadows that drip and pool at its intangible feet.  Cruel eyes of frigid light glare from a face of sharp lines and malevolent angles.  The shade's arms are lightless and devoid of all but the most rudimentary features, but are massively thick and traced with intricate lines of blazing blue radiance.

A shadow-cloaked draugr is a type of corporeal undead creature, approximately level 105-110, found in the Pits of the Dead zone of the Hinterwilds. They are enormous, powerful creatures typically wielding a two-handed greatsword with tremendous strength, but also capable of various maneuver attacks able to damage and knock players prone. They wear decaying leathers that are equivalent to AsG 7 armor (reinforced leather).

Hunting Strategies

Shadow-cloaked draugrs are able to focused multi-strike players up to five times with either their greatsword or a combination of hands, feet and shoulders. They seem to have limitless stamina and are able to multi-strike at will, preferring this to normal attacks.

Periodically, but almost always on their first attack after spawning, shadow-cloaked draugrs are able to perform an exceptionally powerful attack with their greatsword, raising their AS by approximately 80 for one strike.

They are also capable of an SMR2-based stomp attack with two components: an attempt to crush players with their foot, followed by a quaking effect that may knock players prone and induce roundtime. The quake check will occur regardless of whether the stomp succeeds or fails.

Typical Multi-strike Attack

In an awe-inspiring display of combat mastery, a withered shadow-cloaked draugr engages you in a furious dance macabre, spiraling into a blur of strikes and ripostes!
Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
  AS: +589 vs DS: +461 with AvD: +48 + d100 roll: +55 = +231
   ... and hits for 37 points of damage!
   Powerful slash just cracks your shield arm!
   You are stunned for 2 rounds!

Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
Nearly insensible, you desperately evade the attack!

Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
  AS: +589 vs DS: +340 with AvD: +48 + d100 roll: +75 = +372
   ... and hits for 63 points of damage!
   Your right hand is mangled horribly.

Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
  AS: +589 vs DS: +325 with AvD: +48 + d100 roll: +64 = +376
   ... and hits for 99 points of damage!
   Incredible blast shatters your head into a red spray.

Stomp Attack

[SMR result: 130 (Open d100: 65, Bonus: 2)]
A withered shadow-cloaked draugr raises a colossal foot and tries to crush you with it!  The force of the stomp flattens you to the ground!
   ... 20 points of damage!
   Left elbow smashed into a thousand pieces.
   You are stunned for 2 rounds!
Tremors echo outward from the point of impact!
[SMR result: 178 (Open d100: 74, Bonus: 41)]
Rocked by the rumbling tremors, you fall to the ground!
Roundtime: 20 sec.

SMR Attack

A withered shadow-cloaked draugr surrenders to bloodthirst, darkness swathing him in a thick shroud!
[SMR result: 158 (Open d100: 165)]
Stooping down from his vast height, a withered shadow-cloaked draugr reaches toward you with a gigantic fist!  Massive fingers close around your midsection as the draugr tries to squeeze the life out of you!
   ... 18 points of damage!
   Hard shove to the midriff staggers you.
   You are knocked to the ground!
   You are stunned for 4 rounds!
The draugr lifts you into the air, trapping you in his huge fist!

Augmented Attack

A withered shadow-cloaked draugr surrenders to bloodthirst, darkness swathing her in a thick shroud!
A ghost of rage twists a withered shadow-cloaked draugr's decaying features!
Your companion takes up a position of watchful wariness in front of you.
Wisps of shadow follow the arc of a withered shadow-cloaked draugr's arm as she swings a huge black alloy greatsword at you!
  AS: +667 vs DS: +640 with AvD: +48 + d100 roll: +51 = +126
   ... and hits for 6 points of damage!
   Hit glances off your hip.
The ethereal necrotic film covering a withered shadow-cloaked draugr's black alloy greatsword shrivels away.
General Advice
  • Taking out a draugr's greatsword and leaving them swinging a closed fist is as close to taking out the draugr as can be short of actually killing it, so Disarm Weapon, Vibration Chant (1002), or even Limb Disruption (708) work great here. DoT spells like Condemn (309) and Earthen Fury (917) are liable to also sever an arm by sheer probability given enough rounds of going off.
  • In lieu of killing a draugr or getting rid of its weapon, another strong option is taking out its legs or inflicting Rooted since draugrs rely heavily on high AS or maneuvers to be effective. Hamstring (despite Major Bleed not affecting undead), Cripple, Pin Down, and other options can do the trick.
  • In lieu of any of the above, draugrs are also square enemies in light armor, so low TD and low CvA leaves them pretty vulnerable to most CS-based attacks despite their high level.
You feel your song resonate around the shadow-cloaked draugr, pulling at the threads of mana within.
You gain 51 mana!

Other Information

Lore

Shadow-cloaked draugrs are undead Gigas, the race of giants who live in the Hinterwilds and its villages. The corrupted blood of Zerroth has awakened them from their eternal slumber, and they haunt the Pits of the Dead and the chambers below the Angargreft temple, driven by a mad desire to destroy any intruders who dare trespass in their sacred halls.

Non-Gemstone Inspiration

In Scandanavian mythology, draugr are undead creatures found in cairns, barrows, or other gravesites. They are animated corpses with physical bodies rather than spiritual forms such as ghosts. In Old Norse, the term 'draugr' can be any ghost or spirit inhabiting a cairn, but is usually a reanimated corpse.

Near-level creatures - edit
Level 106 Level 107


Level 108 Level 109


Level 110


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