Spectral woodsman: Difference between revisions
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VANKRASN39 (talk | contribs) (update to creature start2) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 35 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Biped |
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| family = Woodsman <!-- Add creature to family page list, which will be linked on preview/save --> |
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| family = woodsman |
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| type = Biped <!-- Creature body type --> |
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| attacks = Claws, Ensnares and Weapons. |
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| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = [[Icemule Environs]]<br> |
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| area = Icemule Environs <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = Yes ([[non-corporeal]]) |
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| bcs = <Not Known> |
| bcs = <Not Known> <!-- All new creatures are BCS --> |
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| hitpoints = 240 |
| hitpoints = 240 |
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| roundtime = ?<!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Claw <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
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| PA2 = Ensnare (attack){{!}}Ensnare |
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{{creature ability|[[Minor Acid (904)]]|+212 [[Attack strength|AS]]}} |
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| PAB = |
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{{creature ability|[[Minor Fire (906)]]|+206 [[Attack strength|AS]]}} |
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| BT1 = Minor Acid (904) <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = +212 |
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| BT2 = Minor Fire (906) |
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| BTB = +206 |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| WDA = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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}} |
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{{Creature defense attributes |
{{Creature defense attributes |
Revision as of 13:45, 1 September 2016
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The spectral woodsman floats through the forests it once knew in life, but the forests no longer know it. Now locked into an undead state, the spectral woodsman is merely a shade of its former self. The woodsman's sunken eyes stare out from darkened sockets and its long, unkempt hair flutters wildly as if in a strong wind. The spectral woodsman unceasingly seeks to destroy the living. If it cannot return to life, perhaps making everything dead will bring it all back to it.
Hunting strategies
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Other information
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References
Near-level creatures - edit |
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