Blessing: Difference between revisions
WINTERDAWN (talk | contribs) (Bless Item (304) is now called Bless (304) in game.) |
(Bless 2.0 update.) |
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:''For the lore skill, see [[Spiritual Lore, Blessings]].'' |
:''For the lore skill, see [[Spiritual Lore, Blessings]].'' |
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'''Blessed''' weapons, shields, and armor are capable of harming the [[undead]], who are otherwise |
'''Blessed''' weapons, shields, and armor are capable of fully harming the [[undead]], who are otherwise moderately resistant to ordinary physical attacks. |
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Common methods of blessing an item include: |
Common methods of blessing an item include: |
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Armaments with an [[enchantment]] bonus require the casting cleric to have at least 40 ranks in the [[Cleric Base]] spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment. |
Armaments with an [[enchantment]] bonus require the casting cleric to have at least 40 ranks in the [[Cleric Base]] spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment. |
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Certain materials with antimagic properties such as [[veil iron]] are also not usually blessable, though there are some rare exceptions. Most other items can be blessed, even if they have flares or are [[holy armament]]s like [[white ora]] weapons. |
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Weapons with [[weighting]] will receive a bless of shorter duration. The number of swings reduced by weighting is derived from the total number of services (not CER) the item has. If an item has multiple types of WPS services, they are summed for the purposes of the calculation (i.e. 150 crit and 50 damage services would be treated as 200) |
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<section begin=bless1 /><section begin=table header /> |
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{| class="wikitable" |
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|- |
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! services |
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! swings per service |
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|- |
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| 0 - 150 |
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| 1 |
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|- |
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| 151 - 300 |
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| 1.5 |
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|- |
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| 301+ |
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| 3 |
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|} |
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<section end=bless1 /> |
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'''Examples:''' |
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50 crit service: 50 swing reduction |
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200 damage services: 150 + (1.5 * 50) = 225 swing reduction |
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200 crit services and 500 damage services: 700 combined services = 150 + (150 * 1.5) + (400 * 3) = 1575 swing reduction |
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__NOTOC__ |
__NOTOC__ |
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== Sanctified items == |
== Sanctified items == |
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{{main|Sanctified}} |
{{main|Sanctified}} |
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{{#section:Sanctified| |
{{#section:Sanctified|sanctify}} |
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== Permabless == |
== Permabless == |
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As of the Blessing 2.0 implementation, [[Permablessed]] and Greater [[Undead Bane]] armaments have been converted to Tier 5 Sanctification, thereby retaining their ability to strike undead normally without the need for a bless. Lesser Undead Bane still requires a bless as before. |
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[[Permablessed]] and [[undead bane]] items are considered blessed for anyone who wields them, and are extremely rare. |
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== Demons == |
== Demons == |
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*[[Kai's Strike]] |
*[[Kai's Strike]] |
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*[[Consecrate (1604)]] |
*[[Consecrate (1604)]] |
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*[[ |
*[[Holy Weapon (1625)]] |
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*[[Blessing and eblading arrows (guide)]] |
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*[[Bless/Eblade Arrows (saved post)]] |
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==Resources== |
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*[https://discordapp.com/channels/226045346399256576/387271714012135425/707727901356982302 Oscuro discussing weighting swing reduction (discord)] |
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*[https://docs.google.com/document/d/1dHwFm8BQidYis6DwsLSR2Ue3CkzXjHOaFh_PObdJQJc Bless System Proposal 2.0] |
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[[Category: Combat Mechanics]] |
[[Category: Combat Mechanics]] |
Latest revision as of 12:22, 24 February 2023
- This article is about blessing items to use against the undead.
- For the cleric ability related to Holy Receptacle (325), see BLESS (verb).
- For the lore skill, see Spiritual Lore, Blessings.
Blessed weapons, shields, and armor are capable of fully harming the undead, who are otherwise moderately resistant to ordinary physical attacks.
Common methods of blessing an item include:
- Bless (304) cast by a Cleric
- Symbol of Blessing by a member of the Order of Voln
- POUR a pure potion on the item
Armaments with an enchantment bonus require the casting cleric to have at least 40 ranks in the Cleric Base spell circle, or the Voln member to have rank at least half the enchantment bonus (for example, a rank 10 member can bless items of up to +20 bonus). Pure potions work regardless of enchantment.
Certain materials with antimagic properties such as veil iron are also not usually blessable, though there are some rare exceptions. Most other items can be blessed, even if they have flares or are holy armaments like white ora weapons.
Weapons with weighting will receive a bless of shorter duration. The number of swings reduced by weighting is derived from the total number of services (not CER) the item has. If an item has multiple types of WPS services, they are summed for the purposes of the calculation (i.e. 150 crit and 50 damage services would be treated as 200)
services | swings per service |
---|---|
0 - 150 | 1 |
151 - 300 | 1.5 |
301+ | 3 |
Examples:
50 crit service: 50 swing reduction
200 damage services: 150 + (1.5 * 50) = 225 swing reduction
200 crit services and 500 damage services: 700 combined services = 150 + (150 * 1.5) + (400 * 3) = 1575 swing reduction
Sanctified items
- Main article: Sanctified
Sanctified weapons, shields, and armor have combat bonuses against the undead. Bonuses increase with each tier of sanctification, from Tier 1 up to Tier 5. Sanctified weapons can be created and upgraded in tiers using a Cleric's Sanctify (330) spell. Clerics and Paladins can use the ASSESS command to check an item for this property. Sanctified items will also be identified via loresinging. Sanctified items can be temporarily blessed using Bless Item (304).
Gear made from certain materials (white ora, eonake, faewood, and white alloy) are considered holy even if not sanctified, and have some benefits when wielded by Clerics and Paladins. Some items generated through the treasure system may also be considered holy. Holy items can be further sanctified like any other item.
Permabless
As of the Blessing 2.0 implementation, Permablessed and Greater Undead Bane armaments have been converted to Tier 5 Sanctification, thereby retaining their ability to strike undead normally without the need for a bless. Lesser Undead Bane still requires a bless as before.
Demons
Demons can only be harmed by blessed weapons with at least +40 enchantment bonus, or extraplanar bane. If the demon is phased, +20 blessed weapons will suffice. The enchantment threshold for archery is lower (confirmed with +30 bow and master-fletched blessed +25 arrows).