Niirsha: Difference between revisions
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GS4-SOTSONA (talk | contribs) (Updated to Template:Creature start2) |
SPYRIDONM3 (talk | contribs) (HPs (190), natural armor ASG 6 full leather equivalent, log2 creature description, essence shard) |
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| picture = |
| picture = |
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| level = 23<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 23<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Ghost <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| otherclass2 = |
| otherclass2 = |
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| area = Lunule Weald<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Lunule Weald<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area7 = |
| area7 = |
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| bcs = Yes <!-- All new creatures are BCS --> |
| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = |
| hitpoints = 190 |
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| roundtime = <!-- Creature speed --> |
| roundtime = <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = |
| PA1 = Goupillon<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 164 |
| PAA = 164 |
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| PA2 = |
| PA2 = |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 6N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 182 |
| Melee = 182 |
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| PalTD = |
| PalTD = |
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| RanTD = |
| RanTD = |
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| SorTD = 77 - |
| SorTD = 77 - 88 |
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| WizTD = |
| WizTD = |
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| MjETD = 89 |
| MjETD = 87 - 89 |
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| MnETD = 83 |
| MnETD = 83 - 86 |
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| MjSTD = |
| MjSTD = |
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| MnSTD = |
| MnSTD = |
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| gems = Yes |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = |
| other = Reticulated orbs<br>[[Glimmering blue essence shard]] |
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| skin = None |
| skin = None |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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The niirsha floats just above the ground, his appearance that of glorious beauty. However, as one approaches the niirsha, his majestic visage begins to crack and peel away to reveal the horrible face of an undead monster. Continually shedding and regenerating his flesh, the niirsha seems locked in a never-ending battle to recapture his former beauty. The niirsha violently preys upon all passers-by, hoping to replace his own cursed flesh with that of the living. |
<pre{{log2|margin-right=26em}}>The niirsha floats just above the ground, his appearance that of glorious beauty. However, as one approaches the niirsha, his majestic visage begins to crack and peel away to reveal the horrible face of an undead monster. Continually shedding and regenerating his flesh, the niirsha seems locked in a never-ending battle to recapture his former beauty. The niirsha violently preys upon all passers-by, hoping to replace his own cursed flesh with that of the living.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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* Spawns with [[Spirit Warding II (107)]] and [[Prayer of Protection (303)]] |
* Spawns with [[Spirit Warding II (107)]] and [[Prayer of Protection (303)]] |
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* Can also cast [[Spirit Warding I (101)]] as it sees fit. |
* Can also cast [[Spirit Warding I (101)]] as it sees fit. |
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== References == |
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* [http://www.play.net/gs4/info/bestiary/ Niirsha is not listed on the Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 25 |
|levelp2 = 25 |
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}} |
}} |
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[[Category:Lunule Weald creatures]] |
Latest revision as of 04:35, 29 April 2021
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The niirsha floats just above the ground, his appearance that of glorious beauty. However, as one approaches the niirsha, his majestic visage begins to crack and peel away to reveal the horrible face of an undead monster. Continually shedding and regenerating his flesh, the niirsha seems locked in a never-ending battle to recapture his former beauty. The niirsha violently preys upon all passers-by, hoping to replace his own cursed flesh with that of the living.
Hunting strategies
Niirsha are the easiest creature within the Lunule Weald, and with the most mana, to use Mana Leech (516).
Other information
- Spawns with Spirit Warding II (107) and Prayer of Protection (303)
- Can also cast Spirit Warding I (101) as it sees fit.
Near-level creatures - edit | ||||||||||
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