Forest troll: Difference between revisions
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SPYRIDONM3 (talk | contribs) (MjS|MnS | MjE|MnE TDs) |
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| family = Troll<!-- Add creature to family page list, which will be linked on preview/save --> |
| family = Troll<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped<!-- Creature body type --> |
| type = Biped<!-- Creature body type --> |
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| otherclass = <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| area = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area2 = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
| area2 = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = [[Attack strength]] boost (howl)<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
| ABA = +10<!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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| AB2 = [[Attack strength]] boost (snarl) |
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| ABB = 2x level |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = various <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 58 |
| Melee = 58 |
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| Ranged = 45 |
| Ranged = 45 |
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| Bolt = 70 |
| Bolt = 70 |
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| UDF = |
| UDF = 195 |
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| BarTD = 49 |
| BarTD = 49 |
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| CleTD = ? |
| CleTD = ? |
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| SorTD = 53 |
| SorTD = 53 |
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| WizTD = ? |
| WizTD = ? |
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| MjETD = |
| MjETD = 42 - 49 |
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| MnETD = 49 |
| MnETD = 42 - 49 |
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| MjSTD = |
| MjSTD = 42 - 57 |
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| MnSTD = |
| MnSTD = 42 - 57 |
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| MnMTD = ? |
| MnMTD = ? |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
| DSP1 = Spirit Warding II (107)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature end}} |
{{Creature end}} |
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Huge and dangerous, the forest troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence. |
<pre{{log2|margin-right=26em}}>Huge and dangerous, the forest troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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==Other information== |
==Other information== |
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Forest trolls have two [[attack strength]] boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase. |
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{{addmetext}} |
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<pre{{log2|margin-right=26em}}>A forest troll throws his head back and howls!</pre> |
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<pre{{log2|margin-right=26em}}>A forest troll snarls menacingly as he advances!</pre> |
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== References == |
== References == |
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[[Category:Living creatures]] |
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[[Category:Sunfist hated enemies]] |
[[Category:Sunfist hated enemies]] |
Latest revision as of 09:26, 31 May 2021
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Huge and dangerous, the forest troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.
Hunting strategies
High damage, low defense. Susceptible to fire damage
Other information
Forest trolls have two attack strength boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase.
A forest troll throws his head back and howls!
A forest troll snarls menacingly as he advances!
References
Near-level creatures - edit | ||||||||||
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