Baesrukha: Difference between revisions

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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields -->
{{Creature start
| picture = Baesrukha_Colored.jpg
| level = 42
| level = 42<!-- This will also be used at the end of the page in the Near level creature template -->
| type = Biped
| family = Humanoid<!-- Add creature to family page list, which will be linked on preview/save -->
| family = baesrukha
| type = Biped<!-- Creature body type -->
| body =
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| attacks = Bites and Claws.
| area = [[Black Moor]]<br>
| area = Black Moor<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| undead = Yes
| hitpoints = 240
| bcs = <Not Known>
| roundtime = ? <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes
| PA1 = Claw <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->

| PAA = 273
| PA2 = Bite <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAB = 262
| BT1 = Major Fire (908)<!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA = 220
| WD1 = Cold Snap (512) <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ -->
| WDA = ?
| WD2 = Elemental Blast (409)
| WDB = 212
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes
| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor -->
| defense =
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
{{creature ability|[[Melee]] |<N/A> [[Defensive strength|DS]]}}
| Melee = ?
{{creature ability|[[Ranged]] |<N/A> [[Defensive strength|DS]]}}
| Ranged = ?
{{creature ability|[[Bolt]] |<N/A> [[Defensive strength|DS]]}}
| Bolt = 159
{{creature ability|[[Bard Base]] |<N/A> [[Target defense|TD]]}}
| UDF = ?
{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}}
| BarTD = 140 to 153
{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}}
| CleTD = ?
{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}}
| EmpTD = 169
{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}}
| PalTD = ?
{{creature ability|[[Empath Base]] |<N/A> [[Target defense|TD]]}}
| RanTD = ?
{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}}
| SorTD = 179
{{creature ability|[[Major Elemental]] |+173 [[Target defense|TD]]}}
| WizTD = ?
{{creature ability|[[Minor Elemental]] |<N/A> [[Target defense|TD]]}}
| MjETD = 173
{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}}
| MnETD = 188
{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}}
| ability =
| MjSTD = ?
| MnSTD = 165
{{creature ability|[[Thurfel's Ward (503)]]}}
| MnMTD = ?
{{creature ability|[[Elemental Defense III (414)]]}}
| DSP1 = Elemental Defense I <!-- Defensive spells insert up to DSP15, they will automatically link -->

| DSP2 = Elemental Defense II
| DSP3 = Elemental Defense III
| DSP4 = Thurfel's Ward
| DSP5 = Elemental Bias
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature treasure
{{Creature treasure
| type = <Not Known>
| coins = Yes
| skin = <Not Known>
| magic items = Yes
| nobox =
| gems = Yes
| noskinvalue =
| boxes = Yes
| other = [[Glowing violet essence dust]],
[[Glowing violet essence shard]]
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}


Her emaciated form roughly humanoid, the baesrukha glides along the ground, clawing at the air with bloodied talons. Her burning red eyes stare malevolently at any intruder, gazing out from a nearly featureless face above a fanged, lipless mouth. Whitish tendrils of ectoplasm coil and whip around her tattered robes, writhing in the miasma that surrounds the ancient wraithlike creature like hungry snakes.<sup><sup>[http://www.play.net/gs4/info/bestiary/]</sup></sup>
<pre{{log2|margin-right=26em}}>Her emaciated form roughly humanoid, the baesrukha glides along the ground, clawing at the air with bloodied talons. Her burning red eyes stare malevolently at any intruder, gazing out from a nearly featureless face above a fanged, lipless mouth. Whitish tendrils of ectoplasm coil and whip around her tattered robes, writhing in the miasma that surrounds the ancient wraithlike creature like hungry snakes.</pre>


==Hunting strategies==
==Hunting strategies==
{{addmetext}}
{{addmetext}}
==Other information==
==Other information==
<pre{{log2|margin-right=350px}}>...departing in 10 mins...
{{addmetext}}
The baesrukha leans over and strokes the side of your face and mutters, "Yes, a fine candidate you shall make."
DEAD>
A baesrukha steps over to your corpse, as he does so, a shadowy tendril of ectoplasm shoots out and affixes itself to your chest! Red liquid can be seen flowing through it and the baesrukha's features begin to fill out and he take on a ruddy glow as yours begin to shrivel in return.


The tendril snaps loose and recedes back into the baesrukha's form!</pre>
== References ==
* http://www.play.net/gs4/info/bestiary/


{{Nearlevel
{{Nearlevel
Line 58: Line 82:
|levelp2 = 44
|levelp2 = 44
}}
}}

[[Category:Black Moor creatures]]

Latest revision as of 15:27, 6 May 2021

Baesrukha
Baesrukha Colored.jpg
Level 42
Family Humanoid family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Black Moor
BCS Yes
HP 240
Speed ?
Attack Attributes
Physical Attacks
Claw 273 AS
Bite 262 AS
Bolt Spells
Major Fire (908) 220 AS
Warding Spells
Cold Snap (512) ? CS
Elemental Blast (409) 212 CS
Defense Attributes
Armor
Double Leather (natural) ASG 8N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt 159
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base 140 to 153
Cleric Base ?
Empath Base 169
Paladin Base ?
Ranger Base ?
Sorcerer Base 179
Wizard Base ?
Minor Elemental 188
Major Elemental 173
Minor Spiritual 165
Major Spiritual ?
Minor Mental ?
Defensive Spells
Elemental Defense I
Elemental Defense II
Elemental Defense III
Thurfel's Ward
Elemental Bias
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other Glowing violet essence dust,

Glowing violet essence shard

Her emaciated form roughly humanoid, the baesrukha glides along the ground, clawing at the air with bloodied talons.  Her burning red eyes stare malevolently at any intruder, gazing out from a nearly featureless face above a fanged, lipless mouth.  Whitish tendrils of ectoplasm coil and whip around her tattered robes, writhing in the miasma that surrounds the ancient wraithlike creature like hungry snakes.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

...departing in 10 mins...
The baesrukha leans over and strokes the side of your face and mutters, "Yes, a fine candidate you  shall make." 
DEAD>
A baesrukha steps over to your corpse, as he does so, a shadowy tendril of ectoplasm shoots out and affixes itself to your chest!  Red liquid can be seen flowing through it and the baesrukha's features begin to fill out and he take on a ruddy glow as yours begin to shrivel in return.

The tendril snaps loose and recedes back into the baesrukha's form!
Near-level creatures - edit
Level 40 Level 41 Level 42 Level 43 Level 44
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