Velnalin: Difference between revisions
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(added living category/classification) |
SPYRIDONM3 (talk | contribs) (Natural armor ASG 1, log2 creature description, bolt DS, MjE TD) |
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| picture = velnalin.jpg |
| picture = velnalin.jpg |
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| level = 3<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 3<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Deer <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 1N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 32 |
| Melee = 32 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = 13 |
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| UDF = 66 |
| UDF = 66 |
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| BarTD = |
| BarTD = |
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| SorTD = 9 |
| SorTD = 9 |
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| WizTD = |
| WizTD = |
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| MjETD = |
| MjETD = 9 |
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| MnETD = 9 |
| MnETD = 9 |
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| MjSTD = |
| MjSTD = |
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{{Creature end}} |
{{Creature end}} |
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Graceful as an antelope, this member of the deer family stands proud and fierce before you. The velnalin is covered with thick mottled brown and white fur, and from his head, long, straight horns the length of a good sword taper to points that glimmer like hard, polished bone. The beast moves like quicksilver as he brings his formidable weapons to bear. |
<pre{{log2|margin-right=26em}}>Graceful as an antelope, this member of the deer family stands proud and fierce before you. The velnalin is covered with thick mottled brown and white fur, and from his head, long, straight horns the length of a good sword taper to points that glimmer like hard, polished bone. The beast moves like quicksilver as he brings his formidable weapons to bear.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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For a time, [[spotted velnalin]] were found on [[Yander's Farm]] near [[Ta'Vaalor]]; however, they are no longer to be found in that area. |
For a time, [[spotted velnalin]] were found on [[Yander's Farm]] near [[Ta'Vaalor]]; however, they are no longer to be found in that area. |
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== References == |
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*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1500 Velnalin on Play.net bestiary] |
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{{Nearlevel |
{{Nearlevel |
Latest revision as of 15:40, 12 May 2021
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Graceful as an antelope, this member of the deer family stands proud and fierce before you. The velnalin is covered with thick mottled brown and white fur, and from his head, long, straight horns the length of a good sword taper to points that glimmer like hard, polished bone. The beast moves like quicksilver as he brings his formidable weapons to bear.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Velnalin in Lower Dragonsclaw do not wear armor and their skin only provides cloth (ASG1) equivalent protection.
For a time, spotted velnalin were found on Yander's Farm near Ta'Vaalor; however, they are no longer to be found in that area.
Near-level creatures - edit | ||||||||||
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