Vourkha: Difference between revisions

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(Natural armor ASG 7 reinforced leather equivalent, log2 creature description, MnS TD)
 
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| picture =
| picture =
| level = 39<!-- This will also be used at the end of the page in the Near level creature template -->
| level = 39<!-- This will also be used at the end of the page in the Near level creature template -->
| family = Vourkha<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Wraith<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = Undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Corporeal undead <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 = Corporeal undead
| otherclass2 =
| area = Black Moor<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Black Moor<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area2 =
| area2 =
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}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 7N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = 151 - 156
| Melee = 151 - 243
| Ranged =
| Ranged =
| Bolt = 155
| Bolt = 155 - 163
| UDF = 195
| UDF = 195
| BarTD = 135
| BarTD = 135
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| MnETD = 162
| MnETD = 162
| MjSTD =
| MjSTD =
| MnSTD =
| MnSTD = 148
| MnMTD =
| MnMTD =
| DSP1 = Elemental Bias (508)<!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = Elemental Bias (508)<!-- Defensive spells insert up to DSP15, they will automatically link -->
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| gems = Yes
| gems = Yes
| boxes = Yes
| boxes = Yes
| other =
| other = [[Glowing violet essence dust]],
[[Glowing violet essence shard]]
| skin = None
| skin = None
}}
}}
{{Creature end}}
{{Creature end}}


Empty black soulless eyes gaze from the gaunt, grey form of the wraithlike vourkha. His thin-lipped mouth gaped in a silent howl, he grasps at the fetid air with gnarled, clawed hands as he glides just above the ground, trailing tendrils of thick white ectoplasm that seem to seep from his shredded clothing. The creature seems to fade in and out of corporeal existence as if he walked in an eternal patch of shadow.
<pre{{log2|margin-right=26em}}>Empty black soulless eyes gaze from the gaunt, grey form of the wraithlike vourkha. His thin-lipped mouth gaped in a silent howl, he grasps at the fetid air with gnarled, clawed hands as he glides just above the ground, trailing tendrils of thick white ectoplasm that seem to seep from his shredded clothing. The creature seems to fade in and out of corporeal existence as if he walked in an eternal patch of shadow.</pre>


==Hunting strategies==
==Hunting strategies==
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Your eyes glaze over and you nod. You follow the vourkha southwest.
Your eyes glaze over and you nod. You follow the vourkha southwest.
</pre>
</pre>

== References ==
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1232 Vourkha on Play.net bestiary]


{{Nearlevel
{{Nearlevel

Latest revision as of 08:06, 2 May 2021

Vourkha
Level 39
Family Wraith family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Black Moor
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Bite 252 AS
Claw 262 AS
Bolt Spells
Minor Acid (904) 217 AS
Minor Fire (906) 217 AS
Defense Attributes
Armor
Reinforced Leather (natural) ASG 7N
Defensive Strength (DS)
Melee 151 - 243
Ranged
Bolt 155 - 163
Unarmed Defense Factor
UDF 195
Target Defense (TD)
Bard Base 135
Cleric Base
Empath Base 148
Paladin Base
Ranger Base 126
Sorcerer Base 149
Wizard Base
Minor Elemental 162
Major Elemental 163
Minor Spiritual 148
Major Spiritual
Minor Mental
Defensive Spells
Elemental Bias (508)
Thurfel's Ward (503)
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin None
Other Glowing violet essence dust,

Glowing violet essence shard

Empty black soulless eyes gaze from the gaunt, grey form of the wraithlike vourkha.  His thin-lipped mouth gaped in a silent howl, he grasps at the fetid air with gnarled, clawed hands as he glides just above the ground, trailing tendrils of thick white ectoplasm that seem to seep from his shredded clothing.  The creature seems to fade in and out of corporeal existence as if he walked in an eternal patch of shadow.

Hunting strategies

This section has not been added yet; please add to it now!

Other information

Vourkhas have an ability to compel a character to follow them around, pushing the character into a stunned state for several rounds as they move through adjacent rooms.

A vourkha extends his arm to you and says, "Come Person, join us.  We'll show you things beyond your wildest dreams."

Your eyes glaze over and you nod.  You follow the vourkha southwest.
Near-level creatures - edit
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