Ancient ghoul master: Difference between revisions
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
| PA1 = Battle axe<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = |
| PAA = 147 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = ? |
| BTA = ? |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
| AB1 = [[Gas cloud]]<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = |
| asg = 20<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = ? |
| Melee = ? |
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| SorTD = ? |
| SorTD = ? |
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| WizTD = ? |
| WizTD = ? |
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| MjETD = |
| MjETD = 63 |
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| MnETD = |
| MnETD = 63 |
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| MjSTD = ? |
| MjSTD = ? |
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| MnSTD = ? |
| MnSTD = ? |
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{{Creature treasure |
{{Creature treasure |
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| coins = |
| coins = Yes |
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| magic items = |
| magic items = Yes |
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| gems = |
| gems = Yes |
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| boxes = |
| boxes = Yes |
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| other = ? |
| other = ? |
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| skin = |
| skin = None |
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}} |
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{{Creature end}} |
{{Creature end}} |
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The ancient ghoul master is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the ancient ghoul master marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the ancient ghoul master is more than happy to cause the living to become the recently deceased. |
<pre{{log2|margin-right=26em}}>The ancient ghoul master is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the ancient ghoul master marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the ancient ghoul master is more than happy to cause the living to become the recently deceased.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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They are an uncommon spawn in the burial mound, along with [[elder ghoul master]]s. They wield blackened |
They are an uncommon spawn in the burial mound, along with [[elder ghoul master]]s. They wield blackened battle axes and wear blackened platemail. |
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The |
The battle axes and platemail are cursed. The elder ghoul masters carry blackened [[claidhmore]]s and wear blackened brigandine which are also cursed. |
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===Torment=== |
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<pre{{log2|margin-right=26em}}> |
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An ancient ghoul master glares malevolently at you. |
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You feel a threatening dark force very close to you. |
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A dark force tears at your body! |
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CS: +127 - TD: +41 + CvA: +12 + d100: +100 == +198 |
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Warding failed! |
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You are engulfed in an eerie, dark haze! |
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... 60 points of damage! |
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Powerful slash leaves you without a right leg! |
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You fall screaming to the ground grasping your mangled right leg! |
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You are stunned for 12 rounds! |
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A dark force tears at your body! |
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CS: +127 - TD: -9 + CvA: +12 + d100: +63 == +211 |
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Warding failed! |
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You are engulfed in an eerie, dark haze! |
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... 60 points of damage! |
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Powerful slash leaves you without a left leg!</pre> |
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==Behind the Scenes== |
==Behind the Scenes== |
Latest revision as of 09:51, 10 January 2024
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The ancient ghoul master is a mass of blackened muscle in humanoid form. Striding boldly upright and with a determined gaze, the ancient ghoul master marches through the world of the dead, seeking the bodies of the recently deceased. Though, in fact, dead itself, its putrid breath reveals its consumption of a steady diet of decayed flesh. If none can be found, the ancient ghoul master is more than happy to cause the living to become the recently deceased.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
They are an uncommon spawn in the burial mound, along with elder ghoul masters. They wield blackened battle axes and wear blackened platemail.
The battle axes and platemail are cursed. The elder ghoul masters carry blackened claidhmores and wear blackened brigandine which are also cursed.
Torment
An ancient ghoul master glares malevolently at you. You feel a threatening dark force very close to you. A dark force tears at your body! CS: +127 - TD: +41 + CvA: +12 + d100: +100 == +198 Warding failed! You are engulfed in an eerie, dark haze! ... 60 points of damage! Powerful slash leaves you without a right leg! You fall screaming to the ground grasping your mangled right leg! You are stunned for 12 rounds! A dark force tears at your body! CS: +127 - TD: -9 + CvA: +12 + d100: +63 == +211 Warding failed! You are engulfed in an eerie, dark haze! ... 60 points of damage! Powerful slash leaves you without a left leg!
Behind the Scenes
Elder and ancient ghouls were added shortly before the expansion of the burial mound that was apparently based on "The Mound" like Shadow Valley. The premise is probably that ghoul masters become more powerful with age, like the lesser ghouls who were the victims of Ghoul Rot.
References
Near-level creatures - edit | ||||||||||
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