Wolverine: Difference between revisions
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(removed outdated play.net bestiary link, added link to wolverine article on wikipedia) |
MOD-GSMOTTE (talk | contribs) m (Added pre/log2 around game text.) |
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| picture = wolverine.jpg |
| picture = wolverine.jpg |
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| level = 24<!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 24<!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = |
| family = Mustelid<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
| type = Quadruped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 11N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 211 - 241 |
| Melee = 211 - 241 |
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| Ranged = |
| Ranged = |
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| Bolt = |
| Bolt = |
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| UDF = |
| UDF = 225 |
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| BarTD = 72 |
| BarTD = 72 |
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| CleTD = |
| CleTD = |
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| EmpTD = |
| EmpTD = |
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| PalTD = |
| PalTD = 72 |
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| RanTD = |
| RanTD = |
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| SorTD = 79 |
| SorTD = 79 |
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{{Creature end}} |
{{Creature end}} |
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Possessed with a ferocious nature far out of proportion to its size, this wolverine appears to be an extremely vicious opponent. Swift and agile, with claws and teeth backed by muscles like coiled springs, the wolverine will take on and defeat foes three times its size. Even stout boiled leather is oft times no match for its powerful claws and ferocious bite. There is commonly a touch of foam about its mouth, which may indicate some type of virulent disease. |
<pre{{log2|margin-right=26em}}>Possessed with a ferocious nature far out of proportion to its size, this wolverine appears to be an extremely vicious opponent. Swift and agile, with claws and teeth backed by muscles like coiled springs, the wolverine will take on and defeat foes three times its size. Even stout boiled leather is oft times no match for its powerful claws and ferocious bite. There is commonly a touch of foam about its mouth, which may indicate some type of virulent disease.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
Latest revision as of 12:01, 7 November 2021
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Possessed with a ferocious nature far out of proportion to its size, this wolverine appears to be an extremely vicious opponent. Swift and agile, with claws and teeth backed by muscles like coiled springs, the wolverine will take on and defeat foes three times its size. Even stout boiled leather is oft times no match for its powerful claws and ferocious bite. There is commonly a touch of foam about its mouth, which may indicate some type of virulent disease.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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