Chitinous kiramon myrmidon: Difference between revisions

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| area = The Hive <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = The Hive <!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 500
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}


{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Bite <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA2 = Pincer (attack)
| PAA =
| PAA =
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
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| WDA =
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = Feint
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Headbutt
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| MN3 = Crowd Press <!-- Combat Maneuvers insert up to MN10 -->
| AB1 = Kiramon lunge
|AB2 = Durable Carapace
| AB3 = Chitin Disarm <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
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| MnSTD = ?
| MnSTD = ?
| MnMTD = ?
| MnMTD = ?
| DSP1 = Iron Skin (1202) <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link -->
| DSP2 = Foresight (1204)
| SDA1 = Brace-like effect
| SDA2 = Durable carapace <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
| DSP3 = Focus Barrier (1216)
| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically -->
}}
}}
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
{{Creature special other|?}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability -->
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}}
}}
{{Creature end}}
{{Creature end}}
<pre{{log2|margin-right=26em}}>The myrmidon's chitin is a cold and lustrous black, infused with an oil slick of darkly rainbowed colors that are almost hypnotically beautiful to behold. Clusters of barbed spines protrude from the upper segments of his spindly arms, each of which ends in a sharp scythe-like claw. Above a set of oversized, prehensile mandibles, the kiramon myrmidon's orb-shaped eyes are a sullen red and are faceted like pristine rubies. They are possessed of an intellect that is as vast as it is otherworldly.</pre>
<pre{{log2|margin-right=26em}}><!-- Creature description text from in-game verb DESCRIBE goes here.--> </pre>


==Hunting Strategies==
==Hunting Strategies==
Kiramon myrmidons are square type enemies who use disabling combat maneuvers to set up player characters. Myrmidons have a natural [[Brace]]-like effect which can cause weapon attacks at them to fail and disarm the attacker.
{{addmetext}} <!-- Remove when adding to section -->

Myrmidons have a durable carapace that has a chance to reduce an instance of damage to 1 health damage.

Myrmidons will frequently {{boldmono|PROTECT}} other kiramon in the room.

Kiramon myrmidons have the lunge maneuver possessed by kiramon defenders, an [[SMR]] attack that can cause hand injuries, knockdown and [[Staggered]].


==Other Information==
==Other Information==

Latest revision as of 10:22, 16 July 2024

Chitinous kiramon myrmidon
Level 102
Family Kiramon family creatures
Body Type Insect
Area(s) Found The Hive
BCS Yes
HP 500
Speed
Attack Attributes
Physical Attacks
Bite
Pincer (attack)
Combat Maneuvers
Feint
Headbutt
Crowd Press
Special Offensive Abilities
Kiramon lunge
Durable Carapace
Chitin Disarm
Defense Attributes
Armor
Full Plate (natural) ASG 20N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base ?
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Special Defensive Abilities
Brace-like effect
Durable carapace
Other Unique Abilities
?
Treasure Attributes
Coins ?
Gems yes
Magic Items ?
Skin some glossy kiramon chitin
Other ?
The myrmidon's chitin is a cold and lustrous black, infused with an oil slick of darkly rainbowed colors that are almost hypnotically beautiful to behold.  Clusters of barbed spines protrude from the upper segments of his spindly arms, each of which ends in a sharp scythe-like claw.  Above a set of oversized, prehensile mandibles, the kiramon myrmidon's orb-shaped eyes are a sullen red and are faceted like pristine rubies.  They are possessed of an intellect that is as vast as it is otherworldly.

Hunting Strategies

Kiramon myrmidons are square type enemies who use disabling combat maneuvers to set up player characters. Myrmidons have a natural Brace-like effect which can cause weapon attacks at them to fail and disarm the attacker.

Myrmidons have a durable carapace that has a chance to reduce an instance of damage to 1 health damage.

Myrmidons will frequently PROTECT other kiramon in the room.

Kiramon myrmidons have the lunge maneuver possessed by kiramon defenders, an SMR attack that can cause hand injuries, knockdown and Staggered.

Other Information

This section has not been added yet; please add to it now!


Near-level creatures - edit
Level 100 Level 101 Level 102


Level 103


Level 104
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