Warthog: Difference between revisions
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SPYRIDONM3 (talk | contribs) (Natural armor ASG 8 double leather equivalent, log2 creature description, other info including impale attack) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
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| level = 22<!-- This will also be used at the end of the page in the Near level creature template --> |
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| type = Quadruped |
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| family = Suine<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Quadruped<!-- Creature body type --> |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Charges and Tusks. |
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| otherclass2 = |
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| area = [[Masked Hills]]<br> |
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| area = Masked Hills<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 270 |
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| roundtime = <!-- Creature speed --> |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Charge (attack)<!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| PAA = 226 |
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| PA2 = Impale (attack) |
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| nowarding = |
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| PAB = 216 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| BTA = |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| MN2 = |
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| AB1 = Charge<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = 8N<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{Creature ability|[[Defensive Strength]]|<Not Known>}} |
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| Melee = 112 |
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{{Creature ability|[[Target Defense]]|<Not Known>}} |
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| Ranged = |
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| Bolt = |
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| UDF = |
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| BarTD = 63 |
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| CleTD = |
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| EmpTD = |
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| PalTD = |
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| RanTD = |
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| SorTD = 66 |
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| WizTD = |
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| MjETD = |
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| MnETD = 66 |
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| MjSTD = |
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| MnSTD = 66 |
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| DSP1 = <!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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{{Creature treasure |
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| other = |
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{{Creature end}} |
{{Creature end}} |
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The warthog stands level-backed on short, thick legs. His large, angular head is balanced on each side by curved tusks. Used for goring or gashing his enemies, the tusks provide the warthog's primary means of defense. The warthog's bright, attentive eyes are set back and up on his head. Around the edges of the eyes are rows of warts that give this creature his name. Mainly found living in woods or underground burrows, the warthog prefers dark and damp areas to hide in and to provide him concealment until he rushes out after his prey. |
<pre{{log2|margin-right=26em}}>The warthog stands level-backed on short, thick legs. His large, angular head is balanced on each side by curved tusks. Used for goring or gashing his enemies, the tusks provide the warthog's primary means of defense. The warthog's bright, attentive eyes are set back and up on his head. Around the edges of the eyes are rows of warts that give this creature his name. Mainly found living in woods or underground burrows, the warthog prefers dark and damp areas to hide in and to provide him concealment until he rushes out after his prey.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
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{{addmetext}} |
{{addmetext}} |
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==Other information== |
==Other information== |
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{{addmetext}} |
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Warthogs have three distinct charge type attacks. |
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*[[Charge (attack)]] |
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<pre{{log2|margin-right=26em}}>>A warthog charges at you! |
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AS: +194 vs DS: +318 with AvD: +29 + d100 roll: +43 = -52 |
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A clean miss.</pre> |
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*[[Impale (attack)]] (note the use of the tusk which makes this much more dangerous than the simple charge attack shown above.) |
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<pre{{log2|margin-right=26em}}>>A warthog charges at you with its tusk! |
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AS: +188 vs DS: +278 with AvD: +40 + d100 roll: +36 = -14 |
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A clean miss.</pre> |
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*Charge maneuver |
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<pre{{log2|margin-right=26em}}>>[SMR result: -187 (Open d100: 50)] |
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A warthog charges towards you, but you leap to the side at the last instant, avoiding a gruesome fate! The warthog stumbles and falls!</pre> |
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== References == |
== References == |
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* [https://en.wikipedia.org/wiki/Phacochoerus Warthog on Wikipedia] |
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* http://www.play.net/gs4/info/bestiary/ |
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{{Nearlevel |
{{Nearlevel |
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|levelp2 = 24 |
|levelp2 = 24 |
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}} |
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[[Category:Masked Hills creatures]] |
Latest revision as of 20:20, 13 April 2021
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The warthog stands level-backed on short, thick legs. His large, angular head is balanced on each side by curved tusks. Used for goring or gashing his enemies, the tusks provide the warthog's primary means of defense. The warthog's bright, attentive eyes are set back and up on his head. Around the edges of the eyes are rows of warts that give this creature his name. Mainly found living in woods or underground burrows, the warthog prefers dark and damp areas to hide in and to provide him concealment until he rushes out after his prey.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Warthogs have three distinct charge type attacks.
>A warthog charges at you! AS: +194 vs DS: +318 with AvD: +29 + d100 roll: +43 = -52 A clean miss.
- Impale (attack) (note the use of the tusk which makes this much more dangerous than the simple charge attack shown above.)
>A warthog charges at you with its tusk! AS: +188 vs DS: +278 with AvD: +40 + d100 roll: +36 = -14 A clean miss.
- Charge maneuver
>[SMR result: -187 (Open d100: 50)] A warthog charges towards you, but you leap to the side at the last instant, avoiding a gruesome fate! The warthog stumbles and falls!
References
Near-level creatures - edit | ||||||||||
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