Forest troll: Difference between revisions
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SPYRIDONM3 (talk | contribs) (MjS|MnS | MjE|MnE TDs) |
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{{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --> |
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{{Creature start |
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| picture = |
| picture = Forest_Troll_Colored.jpg |
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| level = 14<!-- This will also be used at the end of the page in the Near level creature template --> |
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⚫ | |||
| family = Troll<!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped |
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| type = Biped<!-- Creature body type --> |
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| family = troll |
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| otherclass = Living <!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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| attacks = Bites, Claws and Weapons. |
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| area = Danjirland<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| area = [[Wehnimer's Environs]]<br>[[Foggy Valley]]<br>[[Danjirland]]<br>[[Upper Trollfang]] |
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| area2 = Foggy Valley<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| undead = No |
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| area3 = Upper Trollfang<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = <Not Known> |
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| area4 = Wehnimer's Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --> |
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| bcs = Yes <!-- All new creatures are BCS --> |
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| hitpoints = 190 |
| hitpoints = 190 |
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| roundtime = ? <!-- Creature speed --> |
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}} |
}} |
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{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. --> |
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{{Creature attack attributes |
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| PA1 = Cudgel <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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| physical = |
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| PAA = 173 |
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{{creature ability|[[cudgel]]|+173 [[Attack strength|AS]]}} |
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| PA2 = Scimitar <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --> |
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{{creature ability|scimitar|+173 [[Attack strength|AS]]}} |
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| |
| PAB = 173 |
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| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --> |
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| nowarding = |
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| |
| BTA = ? |
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| WD1 = <!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --> |
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| nomaneuver = |
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| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --> |
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| MN1 = <!-- Combat Maneuvers insert up to MN10 --> |
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| AB1 = [[Attack strength]] boost (howl)<!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --> |
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| ABA = +10<!-- Special abilities right column, use respective corresponding right column as needed for misc info --> |
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| AB2 = [[Attack strength]] boost (snarl) |
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| ABB = 2x level |
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}} |
}} |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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{{Creature defense attributes |
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| asg = various <!-- Insert asg # and template will automatically convert to include type of armor --> |
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| defense = |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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{{creature ability|[[Melee]] |+58 [[Defensive strength|DS]]}} |
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| Melee = 58 |
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{{creature ability|[[Ranged]] |+45 [[Defensive strength|DS]]}} |
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| Ranged = 45 |
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{{creature ability|[[Bolt]] |+70 [[Defensive strength|DS]]}} |
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| Bolt = 70 |
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{{creature ability|[[Bard Base]] |+49 [[Target defense|TD]]}} |
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| UDF = 195 |
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{{creature ability|[[Ranger Base]] |<N/A> [[Target defense|TD]]}} |
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| BarTD = 49 |
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{{creature ability|[[Sorcerer Base]] |<N/A> [[Target defense|TD]]}} |
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| CleTD = ? |
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{{creature ability|[[Wizard Base]] |<N/A> [[Target defense|TD]]}} |
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| EmpTD = 57 |
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{{creature ability|[[Cleric Base]] |<N/A> [[Target defense|TD]]}} |
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| PalTD = ? |
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{{creature ability|[[Empath Base]] |+57 [[Target defense|TD]]}} |
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| RanTD = ? |
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{{creature ability|[[Paladin Base]] |<N/A> [[Target defense|TD]]}} |
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| SorTD = 53 |
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{{creature ability|[[Major Elemental]] |<N/A> [[Target defense|TD]]}} |
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| WizTD = ? |
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{{creature ability|[[Minor Elemental]] |+49 [[Target defense|TD]]}} |
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| MjETD = 42 - 49 |
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{{creature ability|[[Major Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MnETD = 42 - 49 |
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{{creature ability|[[Minor Spiritual]] |<N/A> [[Target defense|TD]]}} |
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| MjSTD = 42 - 57 |
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{{creature ability|[[Major Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnSTD = 42 - 57 |
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{{creature ability|[[Minor Mental]] |<N/A> [[Target defense|TD]]}} |
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| MnMTD = ? |
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| ability = {{creature ability|[[Troll Regeneration]]}} |
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| DSP1 = Spirit Warding II (107)<!-- Defensive spells insert up to DSP15, they will automatically link --> |
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| SDA1 = <!-- Special defensive abilities list insert up to SDA10, these will not link automatically --> |
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}} |
}} |
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{{Creature special other|Troll Regeneration}} <!-- Replace ? with unique special ability, such as raising others, summoning another creature, turning bodies into zombies, etc. Remove entire template if the creature does not have a unique non-offensive or non-defensive special ability --> |
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{{Creature treasure |
{{Creature treasure |
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| coins = Yes |
| coins = Yes |
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| gems = Yes |
| gems = Yes |
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| boxes = Yes |
| boxes = Yes |
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| other = |
| other = [[small troll tooth]] |
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| skin = a troll hide |
| skin = a troll hide |
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| nobox = |
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| noskinvalue = |
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}} |
}} |
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{{Creature end}} |
{{Creature end}} |
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⚫ | <pre{{log2|margin-right=26em}}>Huge and dangerous, the forest troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.</pre> |
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⚫ | |||
High damage, low defense. Susceptible to fire damage |
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⚫ | Huge and dangerous, the forest troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence. |
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⚫ | |||
{{addmetext}} |
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==Other information== |
==Other information== |
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Forest trolls have two [[attack strength]] boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase. |
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{{addmetext}} |
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<pre{{log2|margin-right=26em}}>A forest troll throws his head back and howls!</pre> |
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<pre{{log2|margin-right=26em}}>A forest troll snarls menacingly as he advances!</pre> |
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== References == |
== References == |
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[[Category: |
[[Category:Sunfist hated enemies]] |
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[[Category:Foggy Valley creatures]] |
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[[Category:Danjirland creatures]] |
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[[Category:Upper Trollfang creatures]] |
Latest revision as of 09:26, 31 May 2021
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Huge and dangerous, the forest troll towers above even a tall giantman. Grey skin so thick that it serves quite well as armor covers most of the troll, with tufts of thick hair sprouting here and there like weeds between cracked stones. A hideous grin splits its face displaying fangs crusted with dried blood and less guessable matter. No light of intellect glows in its narrow piggish eyes. The lust for slaughter and thirst for blood are what drive this hulkish beast's existence.
Hunting strategies
High damage, low defense. Susceptible to fire damage
Other information
Forest trolls have two attack strength boosters preceded by either a howl (+10 AS) and/or a snarl (2x level AS). The snarl messaging does not always result in an AS increase.
A forest troll throws his head back and howls!
A forest troll snarls menacingly as he advances!
References
Near-level creatures - edit | ||||||||||
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