Rotting farmhand: Difference between revisions

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| family = Farmhand<!-- Add creature to family page list, which will be linked on preview/save -->
| family = Farmhand<!-- Add creature to family page list, which will be linked on preview/save -->
| type = Biped<!-- Creature body type -->
| type = Biped<!-- Creature body type -->
| otherclass = corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass = Corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) -->
| otherclass2 =
| otherclass2 =
| area = Icemule Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = Icemule Environs<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
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|levelp2 = 34
|levelp2 = 34
}}
}}

[[Category:Icemule Environs creatures]]

Revision as of 18:10, 20 March 2020

Rotting farmhand
Level 32
Family Farmhand family creatures
Body Type Biped
Classification(s) Corporeal undead
Area(s) Found Icemule Environs
BCS Yes
HP 300
Speed
Attack Attributes
Physical Attacks
Pitchfork 263 AS
Defense Attributes
Armor
? ASG
Defensive Strength (DS)
Melee
Ranged
Bolt 210
Unarmed Defense Factor
UDF
Target Defense (TD)
Bard Base
Cleric Base 103
Empath Base
Paladin Base
Ranger Base
Sorcerer Base 109
Wizard Base
Minor Elemental
Major Elemental
Minor Spiritual
Major Spiritual
Minor Mental
Treasure Attributes
Coins
Gems
Magic Items
Boxes
Skin
Other

At one time the rotting farmhand would have chosen to be left alone. Now she seeks the company of the living, if only for the short time it takes for her to kill them. Her clothes hang in tatters, waving gently in the breeze as she stumbles about on decaying legs, her putrid flesh barely adhering to her bones. In life the rotting farmhand raised fields of living things. Now her mission seems to be one of filling fields with dead things.

Hunting strategies

These slow creatures do not seem to have the mental capacity for spells and the like. They are a good target if you can stand their attacks. The most difficult aspect of hunting these are the creatures nearby, e.g. Elder Tree spirits

Other information

This section has not been added yet; please add to it now!

References

Near-level creatures - edit
Level 30 Level 31 Level 32 Level 33


Level 34
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