Phantasmal bestial swordsman: Difference between revisions
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| level = 62 <!-- This will also be used at the end of the page in the Near level creature template --> |
| level = 62 <!-- This will also be used at the end of the page in the Near level creature template --> |
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| family = Humanoid <!-- Add creature to family page list, which will be linked on preview/save --> |
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| type = Biped <!-- Creature body type --> |
| type = Biped <!-- Creature body type --> |
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| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
| otherclass = Non-corporeal undead<!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --> |
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==See Also== |
==See Also== |
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*[[River's Rest hunting expansion (saved post)]] |
*[[River's Rest hunting expansion (saved post)]] |
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== References == |
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* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1699 Phantasmal bestial swordsman on Play.net bestiary] |
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{{Nearlevel |
Revision as of 18:36, 24 June 2020
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Muscular and lean, a phantasmal bestial swordsman stands shorter than most giantmen, dressed only in the ragged remains of leather pants. His skin is the color of a starless night and is wrapped tightly around brawny arms and legs. Long, pointed ears extend from the sides of his bald head with large, pitch black eyes set closely together over two large slits in place of a proper nose. Long yellow canines stick up from behind the lower lip of the swordsman.
Hunting strategies
This section has not been added yet; please add to it now!
Other information
Similar to spectral warriors, swordsmen can phase out to avoid an attack:
Just as you move to attack, blue mist seeps out of a phantasmal bestial swordsman's skin and he vanishes into the air! A moment later, the blue haze reforms into the swordsman. Roundtime: 5 sec.
See Also
Near-level creatures - edit | ||||||||||
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