Skeleton: Difference between revisions
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(changed family to humanoid, removed outdated play.net bestiary link, added link to skeleton on Wikipedia) |
SPYRIDONM3 (talk | contribs) (Armor ASG 5 light leather, log2 creature description,) |
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{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --> |
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| asg = <!-- Insert asg # and template will automatically convert to include type of armor --> |
| asg = 5<!-- Insert asg # and template will automatically convert to include type of armor --> |
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| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities --> |
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| Melee = 1 |
| Melee = 1 |
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| UDF = 33 |
| UDF = 33 |
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| BarTD = 3 |
| BarTD = 3 |
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| CleTD = |
| CleTD = 3 |
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| EmpTD = |
| EmpTD = 3 |
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| PalTD = |
| PalTD = 3 |
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| RanTD = 3 |
| RanTD = 3 |
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| SorTD = 3 |
| SorTD = 3 |
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| WizTD = |
| WizTD = 3 |
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| MjETD = 3 |
| MjETD = 3 |
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| MnETD = 3 |
| MnETD = 3 |
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| MjSTD = |
| MjSTD = 3 |
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| MnSTD = 3 |
| MnSTD = 3 |
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| MnMTD = 3 |
| MnMTD = 3 |
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{{Creature end}} |
{{Creature end}} |
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The '''skeleton''' clatters noisily about as if lost in the world of the living. Bleached bones, barely connected by stiff, crystallized tendons, tell a story of flesh long rotted away. Cockroaches, maggots and other insect types, perhaps still feeding on the rotting remains of the brain of the skeleton, scuttle and slither liberally in and out of the cranial sockets. |
<pre{{log2|margin-right=26em}}>The '''skeleton''' clatters noisily about as if lost in the world of the living. Bleached bones, barely connected by stiff, crystallized tendons, tell a story of flesh long rotted away. Cockroaches, maggots and other insect types, perhaps still feeding on the rotting remains of the brain of the skeleton, scuttle and slither liberally in and out of the cranial sockets.</pre> |
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==Hunting strategies== |
==Hunting strategies== |
Revision as of 20:56, 27 April 2021
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The skeleton clatters noisily about as if lost in the world of the living. Bleached bones, barely connected by stiff, crystallized tendons, tell a story of flesh long rotted away. Cockroaches, maggots and other insect types, perhaps still feeding on the rotting remains of the brain of the skeleton, scuttle and slither liberally in and out of the cranial sockets.
Hunting strategies
Hunting Skeletons is fairly simple, especially on the eastern end of the Graveyard in the landing as they have lower than normal defenses against both physical and bolt attacks.
Other information
This section has not been added yet; please add to it now!
References
Near-level creatures - edit | ||||||||||
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