Ash guardian: Difference between revisions

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(→‎Hunting Strategies: added internal link)
(HPs (240), natural armor ASG 16, log2 template to creature description, weapon, CMs, logs)
Line 8: Line 8:
| area = The F'Eyrie<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| area = The F'Eyrie<!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed -->
| bcs = Yes <!-- All new creatures are BCS -->
| bcs = Yes <!-- All new creatures are BCS -->
| hitpoints =
| hitpoints = 240
| roundtime = <!-- Creature speed -->
| roundtime = <!-- Creature speed -->
}}
}}
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
{{Creature attack attributes2 <!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY. -->
| PA1 = <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PA1 = Falchion <!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ -->
| PAA =
| PAA = 402
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BT1 = <!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ -->
| BTA =
| BTA =
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| WDA =
| WDA =
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| OS1 = <!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 -->
| MN1 = <!-- Combat Maneuvers insert up to MN10 -->
| MN1 = Feint <!-- Combat Maneuvers insert up to MN10 -->
| MN2 = Dirtkick
| MN3 = Shield Bash
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| AB1 = <!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
| ABA = <!-- Special abilities right column, use respective corresponding right column as needed for misc info -->
}}
}}
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
{{Creature defense attributes2 <!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) -->
| asg = ? <!-- Insert asg # and template will automatically convert to include type of armor -->
| asg = 16N<!-- Insert asg # and template will automatically convert to include type of armor -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| IMM1 = <!-- add IMM2 (up to 15) for additional immunities -->
| Melee = ?
| Melee = ?
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| PalTD = ?
| PalTD = ?
| RanTD = ?
| RanTD = ?
| SorTD = ?
| SorTD = 397
| WizTD = ?
| WizTD = ?
| MjETD = ?
| MjETD = ?
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| magic items = Yes
| magic items = Yes
| gems = Yes
| gems = Yes
| boxes = ?
| boxes = Yes
| other = ?
| other = ?
| skin = No
| skin = No
}}
}}
{{Creature end}}
{{Creature end}}
Distinct features are difficult to determine as clouds of ash obscure the form of the ash guardian. What is visible is a towering humanoid shadow that drifts through the ash clouds.
<pre{{log2|margin-right=26em}}>Distinct features are difficult to determine as clouds of ash obscure the form of the ash guardian. What is visible is a towering humanoid shadow that drifts through the ash clouds.</pre>


==Hunting Strategies==
==Hunting Strategies==
Should be dealt with before killing any [[blazing red phoenix]]es in the same room. The Guardian will protect the phoenix allowing it to perform its rebirth more easily.
Should be dealt with before killing any [[blazing red phoenix]]es in the same room. The Guardian will protect the phoenix allowing it to perform its rebirth more easily.

<pre{{log2|margin-right=26em}}>An ash guardian moves to protect the fallen phoenix. Two ember eyes briefly flicker in the guardian's otherwise blank face.

The ashen remains of the phoenix smolder fitfully. Slowly, the flakes begin to drift upward, swirling in a widening gyre thick with smoke and sparks. Then, in an explosive blast of scalding brilliance, the burning ash is forcefully scattered by the violent, glorious rebirth of a blazing red phoenix!</pre>


==Other Information==
==Other Information==
Their jagged shard of obsidian is a [[falchion]]-based weapon and they can [[Shield Bash]] with their slab of glaes shield.
{{addmetext}} <!-- Remove when adding to section -->


<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->
<!-- Logs should be added using: <pre{{log2|margin-right=26em}}>, insert a return and paste log, no formatting needed most of the time, close with /pre tag -->

Revision as of 10:59, 22 March 2021

Ash guardian
Level 87
Family elemental family creatures
Body Type Biped
Classification(s) Living
Element-based
Area(s) Found The F'Eyrie
BCS Yes
HP 240
Speed
Attack Attributes
Physical Attacks
Falchion 402 AS
Combat Maneuvers
Feint
Dirtkick
Shield Bash
Defense Attributes
Armor
Chain Hauberk (natural) ASG 16N
Defensive Strength (DS)
Melee ?
Ranged ?
Bolt ?
Unarmed Defense Factor
UDF ?
Target Defense (TD)
Bard Base ?
Cleric Base ?
Empath Base ?
Paladin Base ?
Ranger Base ?
Sorcerer Base 397
Wizard Base ?
Minor Elemental ?
Major Elemental ?
Minor Spiritual ?
Major Spiritual ?
Minor Mental ?
Other Unique Abilities
Guards any phoenix killed in the room as it attempts its rebirth
Treasure Attributes
Coins Yes
Gems Yes
Magic Items Yes
Boxes Yes
Skin No
Other ?
Distinct features are difficult to determine as clouds of ash obscure the form of the ash guardian.  What is visible is a towering humanoid shadow that drifts through the ash clouds.

Hunting Strategies

Should be dealt with before killing any blazing red phoenixes in the same room. The Guardian will protect the phoenix allowing it to perform its rebirth more easily.

An ash guardian moves to protect the fallen phoenix.  Two ember eyes briefly flicker in the guardian's otherwise blank face.

The ashen remains of the phoenix smolder fitfully.  Slowly, the flakes begin to drift upward, swirling in a widening gyre thick with smoke and sparks.  Then, in an explosive blast of scalding brilliance, the burning ash is forcefully scattered by the violent, glorious rebirth of a blazing red phoenix!

Other Information

Their jagged shard of obsidian is a falchion-based weapon and they can Shield Bash with their slab of glaes shield.

Near-level creatures - edit
Level 85 Level 86 Level 87 Level 88 Level 89
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